Psychic Skill List
Introduction
Psychics are a spell caster class that masters the elements of water and earth. They are also the fastest spell casters which makes leveling them up rather easy. As a sacrificial class, a Psychic's status altering skills and debuffs make it successful on the battlefield.
Skill Tree
Skill List
| Aqua Impact
Aqua Impact |
Fire a blast of water at your target, dealing base magic damage plus 100% of weapon damage plus 1372.6 as Water damage. Has a 50% chance to slow the target by 40% for 8.0 seconds. Sage version slows targets by 50%. Demon version has a 20% chance to drain 30 Chi from the target. |
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| Spirit Blast
Spirit Blast |
Channel the spiritual energy of the land into a powerful blast, dealing base magic damage plus 100% of weapon damage plus 2043.6 as Earth damage. Sage version has a 20% chance to generate an additional 30 Chi. Demon version increases damage by 361. |
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| Tide Form
Tide Form |
Transform into your tidal form, increasing your Defense Level by 10.0 and your swim speed by 80%. Only usable underwater. | ||||||
| Black Voodoo
Black Voodoo |
Meditate on the powers of darkness, increasing your Attack Level by 22.0 and decreasing your Defense Level by 11.0 for 15 minutes. Overwrites White Voodoo. Sage version increases your Attack Level by 25. Demon version only reduces your Defense Level by 8. |
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| White Voodoo
White Voodoo |
Meditate on the powers of light, increasing your Defense Level by 66.0 and decreasing your Attack Level by 99 for 15 minutes. Overwrites Black Voodoo. Sage version increases Defense Level by 71. Demon version also reduces your channeling time by 3%. |
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| Soul of Vengeance
Soul of Vengeance |
Instill a psionic desire for vengeance deep in an ally's soul. When attacked, the target will reflect 8% of your Soulforce in Physical damage back at the attacker, and lose Mana equal to 0.4% of your Soulforce. If the target has insufficient Mana, no damage will be reflected. Lasts for 10 minutes. Sage version does not consume Mana when reflecting damage. Demon version increases the reflected damage by 4% of your Soulforce. |
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| Torrent
Torrent |
Drown the target in a torrent of water over 15 seconds, dealing base magic damage plus 100% of weapon damage plus 4681.1 as Water damage. Sage version increases damage by 1200. Demon version reduces the duration by 3 seconds. |
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| Landslide
Landslide |
Slam your enemy with a rush of mud and rock, dealing base magic damage plus 100% of weapon damage plus 3600.8 as Earth damage. Interrupts the target's channeling and knocks non-player targets back 18 meters. Sage version increases the casting range by 3 meters. Demon version has a 30% chance to increase your Critical Rate by 50% for 4 seconds. |
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| Bubble of Life
Bubble of Life |
Summon life-giving water to heal all allies within 15 meters over 15 seconds for 30.0% of your base magic attack plus 1000. Sage version also dispels all negative status effects. Demon version reduces the cooldown by 5 seconds. |
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| Aqua Cannon
Aqua Cannon |
Fire a powerful blast of pressurized water at all targets within 8 meters meters, dealing base magic damage plus 200% of weapon damage plus 4518.8 as Water damage. Has a 80% chance to slow targets by 80% for 5.0 seconds. Sage version has 30% chance to freeze the target for 3 seconds. Demon version has a 50% chance to choke the targets for 6 seconds, dealing an additional 4518.8 Water damage. |
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| Sand Trap
Sand Trap |
Bury your enemy in a 15-second eruption of sand. Deals base magic damage plus 200% of weapon damage plus 4702.5 as Earth damage. Sage version increases damage by 1200. Demon version reduces the duration by 3 seconds. |
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| Soul of Stunning
Soul of Stunning |
Protect yourself with a psionic barrier that lashes out at your enemies. When you are attacked, the attacker will be stunned for 1 second. For every 5000 Soulforce you have, the stun duration will be increased by 1 second. Successfully stunning an enemy will cost Mana and end this effect; higher skill levels reduce the Mana cost. Lasts 30 seconds. Soul of Stunning shares a 30 second cooldown with Soul of Retaliation. Sage version increases the stun duration by 1 second for every 4000 Soulforce. Demon version increases the total Stun duration by 1 second. |
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| Aqua Spirit
Aqua Spirit |
Increases the damage of all Water skills by 20%. Sage version increases Water damage by 25%. Demon version also increases Critical Rate by 1%. |
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| Earthen Spirit
Earthen Spirit |
Increases the damage of all Earth skills by 20%. Sage version increases Earth damage by 25%. Demon version also increases Critical Rate by 1%. |
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| Diminished Vigor
Diminished Vigor |
Weaken the target's soul to diminish their healing ability. Decreases the effect of healing skills used on the target by 20%. Decreases the effect of potions used by the target by 30%. Increases the cooldown of the target's Guardian Charms by 3 seconds. Lasts 90 seconds. Diminished Vigor shares a 90 second cooldown with Empowered Vigor. Sage version increases Guardian Charm cooldowns by 4 seconds. Demon version reduces healing from skills by 25% and from potions by 40%. |
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| Glacial Shards
Glacial Shards |
Assault all enemies within 6 meters with razor-sharp shards of ice. Deals base base magic damage plus 200% of weapon damage plus 2675.1 as Water damage. Has a 60% chance to freeze targets for 4 seconds. Sage version increases the freeze duration by 2 seconds. Demon version increases the freeze chance to 75%. |
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| Sandburst Blast
Sandburst Blast |
Scour all enemies within 8 meters with an abrasive blast of sand. Deals base magic damage plus 200% of weapon damage plus 3216.5 as Earth damage. Has a chance to reduce the targets' Accuracy by 50% for 10 seconds. Sage version increases the area range to 10 meters. Demon version has a 20% chance to lower the target's Earth Resistance by 20% for 8 seconds. |
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| Soul of Silence
Soul of Silence |
Instill a psionic hatred for magic deep in an ally's soul. When attacked, the target will attempt to silence the attacker for 3 seconds. The success rate of the silence effect is based on your Soulforce. Each time the attacker is silenced, the target will lose Mana based on your Soulforce. If the target has insufficient mana, the attacker will not be silenced. Lasts for 10 minutes. Sage version increases the silence duration to 5 seconds. Demon version has 1.2 times as great a chance to silence the target. |
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| Empowered Vigor
Empowered Vigor |
Empower the target's soul to improve their healing ability. Increases the effect of healing skills used on the target by 20%. Increases the effect of potions used by the target by 30% percent. Reduces the cooldown of the target's Guardian Charms by 3 seconds. Lasts 90 seconds. Empowered Vigor shares a 90 second cooldown with Diminished Vigor. Sage version reduces Guardian Charm cooldowns by 4 seconds. Demon version increases healing from skills by 25% and from potions by 40%. |
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| Disturb Soul
Disturb Soul |
Unbalance the target's soul with psionic waves, increasing their channeling time by 80% for 12 seconds. Sage version increases the duration by 3 seconds. Demon version increases channeling time by 100%. |
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| Soulburn
Soulburn |
Burn the target's soul with psionic energy, dealing damage equal to your Soulforce every time they attack. Lasts 8.0 seconds. Sage version increases the duration by 2 seconds. Demon version reduces the cooldown by 5 seconds. |
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| Tide Spirit
Tide Spirit |
Invigorate yourself with the power of the raging tides. Increases your Magic Attack by 100% for 15 seconds. Also increases channeling speed to the max for 6 seconds. Does not stack with the Rainbow Blessing genie skill. Sage version increases channeling speed for 3 more seconds. Demon version also increases your Critical Rate by 20% for 15 seconds. |
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| Red Tide
Red Tide |
Conjure a wave of blood to wash over all enemies within 8 meters. Deals base magic damage plus 200% of weapon damage plus 6295.8 as Water damage. Has a 80% chance to cause enemies to bleed, dealing damage equal to your Soulforce over 9 seconds. Sage version has a 50% chance to only cost 1 Spark. Demon version increases bleed damage to 1.2 times your Soulforce. |
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| Earth Vector
Earth Vector |
Manipulate the earth's magnetic field to crush enemies within 6 meters into the ground. Deals base magic damage plus 100% of weapon damage plus 3461.7 as Earth damage. Has a 85% chance to stun enemies for 6.0 seconds. Sage version has a 50% chance to consume no Sparks. Demon version increases the area range to 8 meters. |
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| Psychic Will
Psychic Will |
Use your superior willpower to remove all negative status effects and become immune to Physical damage for 8 seconds. Sage version increases the physical inmunity duration by 2 seconds. Demon version has a 20% chance to consume no Spark. |
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| Soul of Retaliation
Soul of Retaliation |
Protect yourself with a psionic barrier that lashes out at your enemies. Reduces incoming damage by 0.50 percent of your Soulforce. When you are attacked, the attacker will be dealt damage equal to 0.50 percent of your Soulforce. Any negative status effects from the attack will also be inflicted on the attacker. Reflecting damage in this manner will cost 100 Mana and end the effect. Lasts 30 seconds. Soul of Retaliation shares a 30 second cooldown with Soul of Stunning. Sage version heals you for 15% of your maximum Health. Demon version increases reflected damage to 0.6 percent of Soulforce. |
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| Essential Sutra
Tradewinds |
Call upon the swift winds of the open sea to hasten an ally, increasing your target's flying speed by 60% for 15 seconds. | ||||||
| Crystal Light
Crystal Light |
Freeze the water vapor in the air to send a chilling wave of ice crystals through all targets in a 28 meter line, reducing their speed by 80% for 5 seconds. Deals base magic damage plus 300% of weapon damage plus 1905.5 as Water damage. | ||||||
| Sandball Clash
Sandball Clash |
Launch a massive ball of wet sand at your foe, dealing base magic damage plus 300% of weapon damage plus 5475.9 as Earth damage. Has a 50% chance to silence the target for 5 seconds. | ||||||
| Stone Smasher
Stone Smasher |
Summon a hail of rocks to fall upon all enemies within 8 meters of your target, dealing base magic damage plus 400% of weapon damage plus 10253 as Earth damage. Reduces the targets' Attack Rate and Channeling Speed by 30% for 8 seconds. | ||||||
Veil of Shadow |
Engulf yourself in a cloud of the blackest darkness, obscuring vision and preventing all squad members within 6 meters from being targeted by enemies. Last from 3.5 to 7.5 seconds, depending on your Soulforce. Cannot be used on players 5 levels higher than you. |
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Shroud of Shadow |
Engulf yourself in a cloud of the blackest darkness, obscuring vision and preventing all squad members within 12 meters from being targeted by enemies. Last from 5 to 9 seconds, depending on your Soulforce. |
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Telekinesis |
Mentally summon a cloud of rock dust to surround and slowly close in on your target. After 12 seconds, the cloud will deal base magic damage plus 150% of weapon damage plus 6475 as Earth damage. Cannot be a critical strike, but has a chance of twice your Critical Rate to deal 1.5 times as much damage. | ||||||
Spirit Phalanx |
Create an impenetrable shell of psychic energy around your ally. The target becomes immune to all damage for 10 seconds, but cannot take any actions. Restores the target to 100% Health when the effect ends. Warning: stops a catapult from following the target in Territory Wars. |
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Summon |
Allows you to summon party members to your location. Right-click the squad member's name and click 'Summon.' Can only be used while in the main world map. | ||||||
Psionic Link |
Create a psionic link between yourself and one of your allies, causing all skill and spell damage dealt to the target to be dealt to you instead. Lasts 15 seconds. Damage dealt to the target will still trigger Soul of Vengeance, Stunning, or Silence. | ||||||
ɸFurious Ocean |
Open a psychic portal to the deep ocean, gushing water every 2 seconds to flood all enemies within 8 meters. Deals 60% of base magic damage 6176 as Water damage and slows targets by 80%. Last for 5 seconds. Sage version increases damage by 800. |
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ΩFurious Ocean |
Open a psychic portal to the deep ocean, gushing water every 2 seconds to flood all enemies within 8 meters. Deals 60% of base magic damage 5376 as Water damage and slows targets by 80%. Last for 5 seconds. Demon version generates 10 chi everytime the flood hits an enemy. |
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ɸGlacial Shards |
Assault all enemies within 6 meters with razor-sharp shards of ice. Deals base base magic damage plus 200% of weapon damage plus 8322 as Water damage. Has a 60% chance to freeze targets for 8 seconds. Sage version increases the freeze duration by 2 seconds. |
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ΩGlacial Shards |
Assault all enemies within 6 meters with razor-sharp shards of ice. Deals base base magic damage plus 200% of weapon damage plus 8322 as Water damage. Has a 75% chance to freeze targets for 6 seconds. Demon version increases the freeze chance to 75%. |
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ɸAqua Impact |
Fire a blast of water at your target, dealing base magic damage plus 100% of weapon damage plus 3573 as Water damage. Has a 50% chance to slow the target by 50% for 8.0 seconds. Critical rate is by 15% against non-player targets. Sage version slows targets by 50%. |
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ΩAqua Impact |
Fire a blast of water at your target, dealing base magic damage plus 100% of weapon damage plus 3573 as Water damage. Has a 50% chance to slow the target by 40% for 8.0 seconds. Critical rate is by 15% against non-player targets. Demon version has a 20% chance to drain 30 Chi from the target. |
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ɸSpirit Blast |
Channel the spiritual energy of the land into a powerful blast, dealing base magic damage plus 100% of weapon damage plus 4363 as Earth damage. Deals an additional 7272 Earth damage to non-player targets. Sage version generates 15 Chi. |
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ΩSpirit Blast |
Channel the spiritual energy of the land into a powerful blast, dealing base magic damage plus 100% of weapon damage plus 4863 as Earth damage. Deals an additional 7272 Earth damage to non-player targets. Demon version increase damage by 500. |
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ɸSand Flood |
Drown the target in a 12-second flood of sand, dealing base magic damage plus 500% of weapon damage plus 8984 as Eath damage. The sand explodes when the effect ends, dealing base magic damage plus 150% of weapon damage plus 7522 as Earth damage. Cannot be a critical strike, but has a chance of twice your critical rate of to deal 1.5 times as much damage. Sage version increases the flood damage by 2400. |
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ΩSand Flood |
Drown the target in a 12-second flood of sand, dealing base magic damage plus 500% of weapon damage plus 6584 as Eath damage. The sand explodes when the effect ends, dealing base magic damage plus 150% of weapon damage plus 8722 as Earth damage. Cannot be a critical strike, but has a chance of twice your critical rate of to deal 1.5 times as much damage. Demon version increases the explosion damage by 1200. |
