Psychic Speed Tank Build

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I have followed the Guidelines that Hell_Cat_Jay posted about a Psychic Tank Build. He is 100% correct. The only difference is that I have opted to forgo the added Dexterity and instead increased my Magic and Vitality. I offset the lack of a critical hits with stronger attacks and faster speed. ☆Necklace of the Legion is a perfect ornament for this, although a costly one. Same with ☆Flame Boots of Intensity. At level 63 without gear I have been averaging .91 seconds for casting time, but with these accessories and a few others (with a -3% casting time) I have been able to get my casting time down to .78 seconds.

Doesn't seem like much? Augment this setup with a genie skill called Wind Shield, which gives you an extra 10% on attack speed for several seconds, and now you can do 4-5 hits before your opponent gets in a single shot.

Here is an example of what I use for skills:
Aqua Impact - Level 10
Spirit Blast - Level 10
Black Voodoo - Level 9
Soul of Vengeance - Level 8
Torrent - Level 9
Bubble of Life - Level 8
Aqua Cannon - Level 5
Aqua Spirit - Level 6
Earthen Spirit - Level 6
Diminished Vigor - Level 2
Empowered Vigor - Level 4
Disturb Soul - Level 2
Soul Burn - Level 4
Spark 1

These skills allow me to hit between 4,000 and 9,000 damage every hit, with a critical of between 13,000 and 17,000 damage.

This setup is for those that like the extra power and speed and want to level fairly fast. I would suggest staying away from defensive skills (White Voodo) if you try this setup due to the basics that your attacks will take longer to kill.

There are also pots you can use to increase your channeling speed. I would suggest once you reach level 45 to start looking for them.

Point Guide by level:

Levels 1-5 (25 points)
8 points into Vitality
17 points into Magic

Levels 5-10 (25 points)
10 points into Strength
10 points into Magic
5 points into Vitality

Levels 10-20 (50 points)
10 points into Strength
13 points into Vitality
27 points into Magic

Levels 20-30 (50 points)
10 points into Strength
13 points into Vitality
27 points into Magic

Levels 30-50 (100 points)
33 points into Vitality
67 points into Magic

Levels 50-60 (50 points)
10 points into Strength
20 points into Vitality
20 points into Magic

Levels 60-80 (100 points)
5 points into Strength
20 points into Vitality
75 points into Magic

Level 80 totals not counting gear boosts:

Strength: 45 points
Vitality: 92 points
Magic: 243 points

Final Notes

You can tank almost any magical monster at this point. Don't get overly ambitious though. If you don't have a good cleric you will still die. If you're doing FB or BH runs keep a good cleric handy. Just a recommendation.



If you're on the Raging Tides server feel free to PM me for information; I go by the name Cavorex.

Hope this helps a few people out.