Status Icon Reference Guide

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Revision as of 13:40, 5 October 2010 by PWpedia>Mateuk17 (→Buff Icons)
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There are various status affects that can change how players or monsters in the game take damage, deal damage, move, recover, or other things. These status effects cause an icon to be displayed by the player or mob's name. If you want to know what a certain status icon means, see below. The icons are separated by type and alphabetized by the description you get when you hover your mouse over the status icon.

Please note that, as a quick way to tell them apart, buffs normally have a light-blue border around them, while debuffs normally have a purple border around them, and shape-change icons usually have a light yellow border around them.


Buff Icons

All buffs below can be refreshed/overwritten (recast on a player), purged (venomancer skill, plus an add-on on some weapons), or cast on any player unless stated otherwise. Squad buffs can only be cast on other players in your squad. If a range of effect is given then that is usually dependent on the level of the skill being cast.

Icon Description Sources Properties
Aerial Acceleration

Speed up in the air

Essential Sutra (Psychic skill)

Wind Force (Genie skill)

Aura of the Golden Bell

Increased physical defense

Aura of the Golden Bell (Blademaster skill) Increases physical defense by 15%-90% more from armor PDef for 30 minutes. Squad buff.
Blazing Arrow

Adds Fire damage to attack

Blazing Arrow (Archer skill)
Bless

Decreased damage taken

Invoke the spirit (Barbarian skill)

Regeneration Aura (Cleric skill)
Wind Shield (Genie skill)
Sage Spark Eruption

This effect can stack from different sources.
Bloodpaint

Recovers own HP by absorbing damage that you deal

Bloodpaint (Assassin skill) Heal life equal to 2% of melee damage dealt (squad buff; only applied to Barbarians, Assassins, and Blademasters)
File:Bramble Hood buff.png Bramble Hood

Damage taken is greatly decreased, physical damage reflected

Bramble Hood (Venomancer skill) Reflect 200% of melee damage and reduces damage by 75% for 15 seconds.
Concentrate

Increased magic defense

Magic Shell (Cleric skill)

Aegis Spirit (Cleric skill)
Dew of Star Protection (Apothecary)
Chrono Fragment (Chrono World)

Cannot be refreshed/overwritten.

Cleric skill increases magic defense by 15%-60% more from armor MDef for 30 minutes, or 60 minutes from squad buff.
Dew of Star Protection buff lasts 20 seconds.

Dodge

Increased evasion

Wings of Protection (Archer skill)

Blessing of the Condor (Archer skill)
Will of the Bodhisattva (Blademaster skill)
Wind Shield (Genie skill)
Chrono Fragment (Chrono World)

Wings of Protection increases evasion by 8%-50% for 30 minutes, or 60 minutes from sage version. Squad buff.

Blessing of the Condor increases evasion by 1000% for 6 seconds.
Will of the Bodhisattva increases evasion by 100% for 15 seconds.
Wind Shield increases evasion by 10% for 8 seconds.

Fortified Armor

Increased physical defense

Vanguard Spirit (Cleric skill)

Greater Protective Aura (Cleric skill)

Cleric skills increase physical defense by 15%-60% more from armor PDef for 30 minutes, or 60 minutes from squad buff.
Increased Critical Hit rate Power Dash (Assassin skill)

Demon Sharpened Tooth Arrow (Archer skill)
Demon Stunning Arrow (Archer skill)
Demon Strength of the Titans (Barbarian skill)
Demon Glacial Spike (Blademaster skill)
Demon Bestial Onslaught (Barbarian skill)
Demon Fox Wallop (Venomancer skill)
Sage Black Ice Dragon Strike (Wizard skill)
Leaf Dance (Genie skill)
Chrono Fragment (Chrono World)

Cannot be refreshed/overwritten.

Leaf Dance increases critical strike rate by 2% for 33-60 + 1 per Str seconds.

Increased HP Recovery Celestial Guardian's Seal (Cleric skill)

Exalted Renewal (Cleric skill)
Life Powder (Apothecary)
Flourish Orb (Apothecary)
Healing Orb (Apothecary)
Chrono Fragment (Chrono World)

Cleric skill increases HP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.

Life Powder increases HP recovery by 50 per second for 10 minutes.
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.
Healing Orb increases HP recovery by 100 per second for 10 minutes.

Increased movement speed Windpush (Assassin skill)

Maze Steps (Assassin skill)
Cloud Sprint (Blademaster skill)
Will of the Bodhisattva (Blademaster skill)
Wings of Protection (Archer skill)
Elven Alacrity (Archer skill)
Wings of Grace (Archer skill)
Guardian Light (Cleric skill)
Holy Path (Genie skill)

Increased MP Recovery Celestial Guardian's Seal (Cleric skill)

Exalted Renewal (Cleric skill)
Focus Powder (Apothecary)
Flourish Orb (Apothecary)
Concentrate Orb (Apothecary)
Chrono Fragment (Chrono World)

Cleric skill increases MP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.

Focus Powder increases MP recovery by 50 per second for 10 minutes.
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.
Concentrate Orb increases MP recovery by 100 per second for 10 minutes.

Intuition

Increased magical attack

Spirit's Gift (Cleric skill)

Arcane Empowerment (Cleric skill)

Increase weapon's magic attack by 25%-70% for 30 minutes, or 60 minutes from squad buff.
? Increased physical defense Demon Stream of Rejuvenation (Cleric skill)

Sage Vanguard Spirit (Cleric skill)
Demon Aura of the Golden Bell (Blademaster Skill)

Maximum HP Increased Beast King's Inspiration (Barbarian skill)

Tree of Protection (Genie skill)

Maximum Hit Points increased by 12%-35% for 30 minutes, or 60 minutes for sage version. Squad buff.

Maximum HP Increased dependent on genie strength for a very short period

Physical Reflect

Physical melee damage is returned to the attacker

Bramble Guard (Venomancer skill)
Recovering HP Ironheart Blessing (Cleric skill)

Bubble of Life (Psychic skill)
Demon Serrated Arrow (Archer skill)
Sunder (Barbarian skill)
Diamond Sutra (Blademaster skill)

Cleric skill recovers 84-1200 + 3%-35% base magic attack hit points over 15 seconds.

Psychic skill is a squad buff only and recovers 370-1200 + 16.5%-30% base magic attack hit points over 15 seconds.
Archer Skill recovers 200 HP over 15 seconds.

Recovering MP Demon Ironheart (Cleric skill)

Jade Powder (Apothecary)

Jade Powder recovers 3,000 mana over 30 seconds.
Strength of the Titans

Increased physical attack
- or -
Sharpen

Strength of the Titans (Barbarian skill)

Sharpen Buff

Increase weapon's physical attack by 12%-50% for 30 minutes. Squad buff.

Damage increase depends on where buff came from.

Summer Sprint

Movement speed increased

Summer Sprint (Venomancer skill)
Wood damage added to attack Poison Fang (Barbarian skill)

Debuff Icons

All debuffs below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise. Damage over time (DOT) debuffs are listed separately below.

Icon Description Sources Properties
Distract

Decreased magical defense

Glacial Spike (Blademaster skill)

Elemental Seal (Cleric skill)
Howl (Venomancer pet skill)

Earth resistance decreased Undine Strike (Wizard skill) Reduces water, fire, and earth resistance by 60% for 12 seconds.
Fire resistance decreased Undine Strike (Wizard skill)

Sage Divine Pyrogram (Wizard skill)
Sage Fissure (Blademaster skill)

Undine Strike reduces water, fire, and earth resistance by 60% for 12 seconds.

Sage Divine Pyrogram reduces fire resistance by 20% for 15 seconds.
Blademaster skill reduces fire resistance by 30% for 8 seconds.

File:Frighten debuff.png Frighten

Decreased physical attack

Frighten (Barbarian skill)

Myriad Sword Stance (Blademaster skill)
Threaten (Venomancer pet skill)

Frozen

Unable to move

Alacrity of Beast (Barbarian skill)

Aim Low (Archer skill)
Silent Seal (Cleric skill)
Siren's Kiss (Cleric Skill)
Demon Surf Impact (Barbarian skill)
Sage Frighten (Barbarian skill)
Tackling Slash (Assassin skill)

File:Metal res dec debuff.png Metal resistance decreased Demon Wield Thunder (Cleric skill)

Thunder Shock (Archer skill)

Cleric skill reduces metal resistance by 30% for 10 seconds.

Archer skill reduces metal resistance by 23%-50% for 10 seconds.

Muddle

Decreased magic attack

Myriad Sword Stance (Blademaster skill)

Silent Seal (Cleric skill)

? Seal
(able to move but unable to use attacks/skills/items)
Smack (Blademaster skill)

Force of Will (Wizard Skil)

File:Sleep debuff.png Sleep

Unable to perform any actions until attacked

Deep Sting (Assassin skill)

Chromatic Seal (Cleric skill)

Stun

Unable to perform any actions

Mighty Swing (Barbarian skill)

Untamed Wrath (Barbarian skill)
Demon Frighten (Barbarian skill)
Stunning Arrow (Archer skill)
Lucky Scarab (Venomancer skill)
Headhunt (Assassin skill)
Aeolian Blade (Blademaster skill)
Drake Bash (Blademaster skill)
Roar of the Pride (Blademaster skill)

Water resistance decreased Undine Strike (Wizard skill)

Glacial Snare (Wizard skill)

Reduces water, fire, and earth resistance by 60% for 12 seconds.

Reduces water resistance by 20% for 15 seconds.

Weaken

Decreased physical defense

Devour (Barbarian skill)

Penetrate Armor (Barbarian skill)
IronWood Scarab (Venomancer skill)
Rainbow Myriad (Venomancer skill)
Glacial Spike (Blademaster skill)
Dimensional Seal (Cleric skill)
Peirce (Venomancer pet skill)

Wood resistance decreased Demon Venomous Scarab (Venomancer skill) Reduces wood resistance by 30% for 6 seconds.

Damage Over Time Icons

These are status effects that cause the player or mob with them to take damage over time (DOT). All DOT effects below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise. These are the only debuffs that can stack with themselves.

Icon Description Sources Properties
Bleed

Taking physical damage over time

Flesh Ream (Barbarian skill)

Garrotte (Barbarian skill)
Flesh Ream (Venomancer pet skill)
Sunder (Barbarian skill)
Draw Blood (Blademaster skill)
Piercing Winds (Blademaster skill)
Serrated Arrow (Archer skill)
Myriad Rainbow (Venomancer skill)
Red Tide (Psychic skill)
Puncture Wound (Assassin skill)

Barbarian Flesh Ream does physical damage over 15 seconds.

Garrotte does physical damage over 15 seconds
Flesh Ream on venomancer pets does physical damage over 9 seconds.
Sunder does physical damage over 30 seconds.
Draw Blood does physical damage over 15 seconds, or 12 seconds for Demon version.
Piercing Winds does physical damage over 15 seconds.
Serrated Arrow does physical damage over 15 seconds, or 12 seconds for Sage version.
Myriad Rainbow does 4,500 physical damage over 9 seconds.
Red Tide does physical damage over 15 seconds.
Puncture Wound does physical damage over 9 seconds, or 6 seconds for Demon version.

Burn

Taking Fire damage over time

Crown of Flame (Wizard skill)

Blazing Scarab (Venomancer skill)

File:Manaleak DoT.png Manaleak

MP draining over time

Poison

Taking Wood damage over time

Noxious Gas (Venomancer skill)

Myriad Rainbow (Venomancer skill)

Sandstorm

Taking Earth Damage over time

Sand Trap (Psychic skill)

Pitfall (Wizard skill)

Taking Water Damage over time Frost Scarab (Venomancer skill)

Torrent (Psychic skill)

Thunder

Taking Metal damage over time

Thunderball (Cleric skill)


Other Icons

These are other status icons that don't fit into the above categories. These do not dispel upon death and cannot be purged.

Icon Description Sources Properties
Change to White Tiger True Form (Barbarian skill)
Fox Form

Increased physical defense and accuracy, decreased MP

Fox Form (Venomancer skill)


Unknown Icons

These are other status icons that we don't know the name, purpose, or source of. If you know that information, please move them to the correct section above with the appropriate information. Thank you.

Icon Icon Icon Icon Icon