The place to be...for PvP!
PVP: Player verses Player. Man on Man. Class verses Class. Life verses Death.
Want to know the secrets of this masterful, profitable, and deadly skill? Read on...
First off...
You have to make sure that the server you're on is actually a PvP server. The biggest hotspot is the Harshlands Server, being the largest and most populated PvP server of the games. Just make a mental note BEFORE you start creating a character on a PvP server--
- Do you mind dying a lot?
- Do you mind loosing a LOT of items?
- Do you care about being absolutely hated by players?
- Are you willing to train hard to become strong so you don't suck?
If you answered "NO" for these questions, (except for the last one, obviously,) you should be ready to begin.
Choosing a Class
Now, depending on your class, you can be REALLY REALLY GOOD at PvP, or you can REALL REALLY SUCK. The most common PvP classes are:
- Assassins
Assassins suck. Everybody hates them. They can turn invisible with Stealth Mode, and then they can essentially take out any robed class with a few decent hits. This makes them a HUGELY hated class. (You could say Assassins are the new Venomancers of the game.)The fact that they can also be hard to hit is also a MAJOR pain in the rear. Be wary of these unseen killers when you go out.
- Barbarians
They tank bosses, and they can tank you, too. Barbarians can easily one hit any robed class they want, and that's what makes them such a threat. If you have a knockback ability, (Archers, you're in luck,) or if you can stun (Blademasters) or if you can cast REALLY fast (Clerics and Psychics) you should be able to handle one Barbarian at a time, given you use the correct skills and you have the right armor. You have to watch out for those Barbs with weapons that can deal high damage, or damage quickly, as it can be the factor between life and death.
- Venomancers
Most people honestly think it's unfair that Venomancers get their own tanks, but this isn't a protest page. If you have a knockback or stun ability (Archers, Blademasters, Psychics) Venomancers shouldn't be a problem. Just knock back their pets, take care of them, and go in for the kill. Most Venomancers will have robe armor, so once their pet is taken care of, you should easily be able to rid of them. Mind of their debuffs, though.
- Psychics
Scary right? You'd think a robe class like Psychics wouldn't be so much of a threat, but you can consider Psychics as a bit of an "Anti-Untamed" Class. Barriers like Soul of Vengence and Soul of Stunning, as well as knockbacks like Landslide as well as Soulburn (which eliminates pets and usually most of a Barbarian's health) can prove the death of you if you don't take them seriously. Pair them up with debuffing genie skills, or even with their Bubble of Life AoE, and you have big trouble. If you can ignore the pain from the barriers, they should die pretty easily.
- Clerics
Unfortunately, sometimes your best friend the Cleric will abuse the living crap out of their healing abilities and target YOU. It's not bad enough they have Plume Shot, which if leveled enough can easily one shot any heavy armor class, but they can heal themselves and (if they have a good enough build) can actually dodge some of your attacks. If you can get them to panic (like getting up REALLY close OR using Diminished Vigor,) they will easily loose control of a fight. It's not exactly the best idea to pick on Clerics, so be wary when you go after them.
- ----Other Classes----
Unfortunately, the other classes (Wizards, Blademasters, Archers) aren't quite suited for PvPing, or at least the builds are uncommon. The fact is, plain and simple, they die way too easily to other classes. Wizards, for example, may deal the highest damage, but let's face it; their casting time is their demise. Unless you can get items that lessen that time, you're not going to survive through much. Blademasters have their stun skills, but if you're facing Venomancers, Clerics, or Psychics from a long range, you might as well forget it. Assassins? Don't even try it.
Archers have a little more hope, however, if they employ the use of their knockbacks and weapon buffs correctly. If they strike first, and have a good DEX rate, they should have a little easier a time maiming their fellow human beings.
PvP and How it Works
At level 30, you get your name changed from blue to white. This is a little red flag for other players to start smacking you around. Note the green shield on your mini-map. You can change from safe mode (the shield, which means you have to hold down "Control" or "Command" to attack players directly) OR you can switch to free mode (the red swords, which means you attack directly.)
Make a mental note that you have to actually CLICK on your skills to use them in PvP. Pressing buttons won't do anything, and you will be a sitting duck, especially if you are a mage class. Make another note that if you're in free mode, and you're working with classes that tank, you might accidentally target them, causing your party to keel over immediately. THEREFORE, when you're in squads...make sure safe mode is on.
When you attack a player, your name turns PINK. This gives a little beacon that you're aggressive, and most other people will take advantage of that. If you just hit someone, and don't kill them (Like NPC's who can't die) you have a lesser chance of loosing items.
When you KILL a player, your name becomes red. Anybody who is a seasoned fighter on a PvP server will tell you (in a kind of jerk way) "Red name is fair game." Now, DECENT human beings will let you quest if you're red named...but this is a PvP server, so humanity is difficult to find. Most players will immediately try and take you down if they see you're red named. The best thing to do is hide in a remote location near a safe zone, and kill monsters AT OR ABOVE your level. This will reduce the (THREE HOUR LONG) duration of your infamy.
When you kill a LOT OF PLAYERS, your name becomes dark red. This pretty much signals that you are one really tough cookie, and people shouldn't mess with you. Of course, this also makes you a HUGE pile of money for anybody who kills you. Show off your pretty red name...just try not to show it off when there's people bigger than you around!
Before you go out
- Make sure you have your money in the bank
Otherwise, it's up for grabs. It's bad enough you could loose items. Don't be stupid.
- Make sure you're buffed.
Any self buffs you have...good idea to employ them now.
- Make sure you have pots
They can save your life...really.
- Make sure your genie has full Stamina/Energy
Skills like Second Wind could mean you dying or taking another kill.
- Take friends
You never know if you'll get stuck from behind by a group of five from some jerk RPK faction.
- Make sure you have inventory slots free
The likelyhood of you killing red named people is unlikely at the beginning, but later on...
(just a note, this page is under construction.)