Cleric Skill List
From PWI Wiki
Introduction
Clerics are not just a pure support class, sure they can help others by healing, buffing and empowering them with their spells. But also are a deadly class that can pack a punch with a mix of metal and physical magic spells, which makes them quite versatile. Below is the skill tree and availible spells to their use.
Skill Tree
Skill List
Not 100% finished, is to be made to look like the wizard one
| Skill | Level Required | Required Weapon | Prerequisite skill | Requisite Cultivation | Description |
|---|---|---|---|---|---|
| Blessing of the Purehearted | Barehand, Magical instrument | Spiritual Initiate | Grant target an increase to max health | ||
| Plume Shot | Barehand, Magical instrument | Spiritual Initiate | Focus your physical energy to form sharp quill arrows. Inflicts physical damage to the enemy | ||
| Great Cyclone | Barehand, Magical instrument | Spiritual Initiate | Summon an immense cyclone to inflict metal damage to the enemy. Has a chance to reduce the enemy's speed | ||
| Ironheart Blessing | Barehand, Magical instrument | Spiritual Initiate | Grant target an increase to health regeneration | ||
| Wellspring Surge | Barehand, Magical instrument | Spiritual Adept | Rapidly recovers target's hit points | ||
| Vanguard Spirit | Barehand, Magical instrument | Spiritual Adept | Grant the target an increase to physical defence | ||
| Flight Mastery | Barehand, Magical instrument | Spiritual Adept | Increase flying speed. Only affects the Natural Elven Wings | ||
| Plume Shell | Barehand, Magical instrument | Spiritual Adept | Rapidly recovers target's hit points | ||
| Magic Shell | Barehand, Magical instrument | Spiritual Adept | Grant the target an increase to magic defense | ||
| Thunderball | Barehand, Magical instrument | Spiritual Adept | A sphere of lightning forms atop the enemy's head dealing metal damage over time | ||
| Revive | Barehand, Magical instrument | Aware of Principle | Revive target, Decreases potential experience-loss from dying | ||
| Elemental Seal | Barehand, Magical instrument | Aware of Principle | Manipulate one's energy to form the Elemental Seal. Reduces your magic defense to reduce the enemy's magic defence | ||
| Celestial Guardian's Seal | Barehand, Magical instrument | Aware of Principle | Increase traget's health and mana regenration rate | ||
| Razor Feathers | Barehand, Magical instrument | Aware of Principle | Manipulate your wings to form countless quill blades. Inflicts physical damage to the target and all enemies around it | ||
| Purify | Barehand, Magical instrument | Aware of Harmony | Removes all negative effects on one friendly target | ||
| Spirits Gift | Barehand, Magical instrument | Aware of Harmony | Grants the target an increase to magic damage | ||
| Dimensional Seal | Barehand, Magical instrument | Aware of Harmony | Manipulate one's energies to form the Seal of Dimensions. Reduces your own physical defence to reduce the physical defence of an enemy | ||
| Siren's Kiss | Barehand, Magical instrument | Aware of Harmony | Conjure a sweeping breeze inflicting metal damage to all nearby enemies. Enemies are also paralyzed for a short time | ||
| Purify | Barehand, Magical instrument | Aware of Harmony | Removes all negative effects on one friendly target | ||
| Metal Mastery | Barehand, Magical instrument | Aware of Harmony | Improves all metal magic damage | ||
| Chromatic Healing Beam | Barehand, Magical instrument | Aware of Discord | Heals a large amount of health for surrounding party members | ||
| Greater Protective Aura | Barehand, Magical instrument | Aware of Discord | Grant all party members within range an increase to physical defence | ||
| Silent Seal | Barehand, Magical instrument | Aware of Discord | Manipulate your energy to form the Seal of Silence. Reduce one's own magic attack damage to paralyze the enemy | ||
| Weild Thunder | Barehand, Magical instrument | Aware of Discord | Call upon the power of the heavens to cast a chain of lightning at an enemy, dealing massive metal damage to a single target | ||
| Aegis Spirit | Barehand, Magical instrument | Aware of Discord | Grant all party members within range an increase in magic defense | ||
| Stream of Rejuvenation | Barehand, Magical instrument | Aware of Coalescence | Instantly heal a large amount of target's hit points. Also adds a heal over time to that target | ||
| Chromatic Seal | Barehand, Magical instrument | Aware of Coalescence | Manipulate your inner-energy to form the Seal of Colors. Reduces your movement speed to put an enemy to sleep | ||
| Exhalted Renewal | Barehand, Magical instrument | Aware of Coalescence | Increase the health and mana regeneration rate for all nearby party members | ||
| Regeneration Aura | Barehand, Magical instrument | Transcendant | Conjure an array of hit point recovery and damage reduction that constantly consumes your mana points. Effects all party members | ||
| Heaven's Wrath | Barehand, Magical instrument | Transcendant | Use all your vigor to form a mystical array. By consuming mana points physical and magic attack damage are both increased | ||
| Arcane Empowerment | Barehand, Magical instrument | Transcendant | Grant all party members in range an increase to magical damage | ||
| Tempest | Barehand, Magical instrument | Transcendant | Focus all of your energy to cast down countless thunder bolts causing target and the enemies around it to suffer metal damage. Also has a chance to reduce movement speed | ||
| Guardian Light | Barehand, Magical instrument | Aware of Vacuity | Temporarily reduces damage taken and increases movement speed | ||
| Wings of Protection | Barehand, Magical instrument | Aware of Vacuity | An improved protective spell. Can be cast on squad members. The damage the shield absorbs depends on targets maximum HP | ||
| Seal of the God | Barehand, Magical instrument | Celestial Sage/Demon | Seals and freezes the target, making it receive less damage from all attacks | ||
| Elven Boom | Barehand, Magical instrument | Celestial Sage/Demon | Attacks the target with the spirit of wind. Has a chance to temporarily seal the target. Also has a chance to heal the caster |
--Jonnostore 14:29, 31 July 2009 (UTC)