Palace of Nirvana
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Nirvana 101:
- The Palace of Nirvana is one of the strongest dungeons in the game. It requires great amounts of teamwork and great knowledge of your class and character, to include the weaknesses of the enemies you face, and the weaknesses of your own character.
Requirements
- ● You will need to be level 100 and above.
- ● You will need 1 Nirvana palace key per run to enter. They are available from any of the listed below:
- - Level 100 Bounty Hunter dailies upon completion give 1 Nirvana palace key.
- - Free daily keys (3) available from The Mysterious Old Man across from the Teleporter in Raging Tides City.
- - Extra keys bought from The Mysterious Old Man for 3 million coins each.
Dungeon Tips
- Make sure that you are not lagging. One second without healing or attacking can be your downfall.
- Watch your squad, especially if you're a cleric. If you have a healing ability, use it when absolutely needed to provide backup support to an overcrowded cleric.
- As with any dungeon, the dream team includes a Tank and a Healer. This doesn't have to be a Barbarian and a Cleric, but remember that these classes are preferred when seeking a party for Nirvana.
- Bring potions of any and all kinds. Make sure you have a backup weapon in case it breaks during the run. If you have charms, now is a good time to use them.
Popular Squad Formations
- There is many ways to complete Nirvana, below will be the most current popular Squads used to complete Nirvana.
- These might not work for everyone as with anything it is dependent on the persons skill and gears.
- There can be lots to do in Nirvana so therefore it is not generally solo-ed, however it is possible.
- Anyone can do Nirvana, all you really need is a Tank, DD and a Cleric as with most instances.
- Below are just a few squads that are used to get the job done quicker and more efficiently while making a nice profit.
- 3-4 Man Squads
- - Usually consists of the following
- - 5 APS Tank
- - Venomancer / BM
- - Cleric
With this squad, the 5 APS user will tank, while cleric will be healing and debuffing. The venomancer / BM will be expected to do most of the work such as the chest digging at the final boss and will generally be there to help support damage with Heavens Flame(BM) or Amp & Purge(Veno).
Area and Bosses
- 1st Area: Infernal Lair
- ● BOSS: Inferno Sovereign
- - Inferno Sovereign has a random aggro and a random seal.
- - Inferno Sovereign when aggroed will start casting a ranged mana drain. Its usually best to allow a squad member who doesn't use much mana to keep aggro.
- - As soon as Inferno Sovereign is aggroed 6 Tombstones will appear. These tombstones need to be killed before any damage can be dealt to Inferno Sovereign.
- - Blue circles will also spawn while killing Inferno Sovereign which explode and deal 5000 damage to anyone who does not move out of them. Multiple exploding circles will spawn.
- ● BOSS: Inferno Sovereign
- 1st Area: Infernal Lair
- 2nd Area: Noxious Den
- ● BOSS: Noxious Sovereign
- - Noxious Sovereign has a random aggro and a random seal.
- - Noxious Sovereign will cast an AoE poison-resistant debuff. This does not need to be purified.
- - Noxious Sovereign will cast poison on the tank, even with the poison-resistant debuff the damage is small and again you do not need to worry about it.
- - Noxious Sovereign will buff itself with increased physical and magical defense. Its nice to get these removed to kill quicker but nothing to worry about.
- ● BOSS: Noxious Sovereign
- 2nd Area: Noxious Den
- 3rd Area: Vampires Domain
- ● BOSS: Vampiric Sovereign
- - Vampiric Sovereign has a random aggro and a random seal.
- - Vampiric Sovereign will cast a deadly AoE mana drain.
- - Vampiric Sovereign when hit will spawn 6 foxes, these foxes all need to die at the same time or else they will keep spawning. Heavy hitting AoEs are needed.
- - Vampiric Sovereign will recover health until all 6 foxes are dead.
- - Vampiric Sovereign must be killed within 15 minutes or the whole party will be killed.
- ● BOSS: Vampiric Sovereign
- 3rd Area: Vampires Domain
- 4th Area: Demonic Niche
- One of the following:
- ●BOSS: Demonic Dictator (40% Chance of spawning)
- - Demonic Dictator has a random aggro and a random seal.
- - Demonic Dictator spawns 2 adds, Whitefeather Golem(White add) and Darkwing Corpse(Black add).
- - If the Whitefeather Golem is attacked and killed, 5000 AoE damage will be dealt to everyone in the room. Do NOT attack this add.
- - The Darkwing Corpse must be killed when spawned, if left alive too long it will explode and deal 5000 AoE damage to everyone.
- - The adds will spawn fairly quickly.
- - When the Demonic Dictator gets to around 20% HP, he will start using a mild AoE attack. Use chromatic heal.
- ●BOSS: Demonic Dictator (40% Chance of spawning)
- ●BOSS: Demonic Tyrant (40% Chance of spawning)
- - Demonic Tyrant has a random aggro and a random seal.
- - Demonic Tyrant is exactly like the super slash boss in FC.
- - When Demonic Tyrant starts talking in all chat run to the other side of the room and continue to do this until the boss is dead.
- - Holy Path and/or Speed skills are NEEDED for killing Demonic Tyrant.
- ●BOSS: Demonic Tyrant (40% Chance of spawning)
- ●BOSS: Demonic Sovereign (20% Chance of spawning)
- - Demonic Sovereign is a double drop boss. This means it will drop 2 chests when killed.
- - Demonic Sovereign has a random aggro and a random seal.
- - Demonic Sovereign spawns adds that are generally quite weak, however can cause AoE stun.
- - Make sure to kill adds when spawned so that they do not pile up and become a problem with constant AoE stuns.
- ●BOSS: Demonic Sovereign (20% Chance of spawning)
- 5th Area: Ashura's Hollow
- One of the following:
- ●BOSS: Ashura Dictator (40% Chance of spawning)
- - Ashura Dictator has a random aggro and a random seal.
- - Ashura Dictator will spawn 3 poisonous snakes.
- - The poisonous snakes will poison 1 random target causing massive wood damage, however if purify or triple sparked this does not pose much of a threat.
- - Do not kill the snakes, if killed they will cause a small 2500 damage AoE for each one that is killed. The snakes will die as soon as they poison a target.
- ●BOSS: Ashura Dictator (40% Chance of spawning)
- ●BOSS: Ashura Tyrant (40% Chance of spawning)
- - Ashura Tyrant has a random aggro and a random seal.
- - Ashura Tyrant spawns 4 red circles randomly around the room, these circles do 1000 damage when they explode. They do not pose much of a threat.
- - Ashura Tyrant will also cause rocks to fall from the ceiling, dealing damage and interupting casting.
- - It is not as hard as it sounds, simply keep the tank alive while using chromatic healing when needed.
- ●BOSS: Ashura Tyrant (40% Chance of spawning)
- ●BOSS: Ashura Sovereign (20% Chance of spawning)
- - Ashura Sovereign is a double drop boss. This means it will drop 2 chests when killed.
- - Ashura Sovereign has a random aggro and a random seal.
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- -
- ●BOSS: Ashura Sovereign (20% Chance of spawning)
- 6th + Last Area: Heaven's Coliseum
- One of the following:
- ●BOSS: Goldwing Phoenix (40% Chance of spawning)
- - Goldwing Phoenix has a random aggro and a random seal.
- ●BOSS: Goldwing Phoenix (40% Chance of spawning)
- ●BOSS: Arbiter of Flame (40% Chance of spawning)
- - Arbiter of Flame has a random aggro and a random seal.
- ●BOSS: Arbiter of Flame (40% Chance of spawning)
- ●BOSS: Nether Queen (20% Chance of spawning)
- - Nether Queen is a double drop boss. This means it will drop 2 chests when killed.
- - Nether Queen has a random aggro and a random seal.
- - When Nether Queen starts talking in all chat and says "Feel a taste of my anger" you have around 8 seconds to run to the Mysterious Old Man.
- - The Mysterious Old Man will spawn at one of the 5 end points of the fiery pentagram on the floor.
- - If you do not run to the Mysterious Old Man in time, Nether Queen will deal 200k damage to those squad members.
- ●BOSS: Nether Queen (20% Chance of spawning)
- FINAL BOSS: Vanished Ancestor
- - Vanished Ancestor has a random aggro and a random seal.
- FINAL BOSS: Vanished Ancestor