Psychic Common Stat Builds
Here are the basic builds for psychics.
Pure Magic Build
Only put in as much strength needed for the weapon and armor for your level (check the Tailor and Blacksmith to find out what you need, or just do 1 Str & 9 Mag per 2 levels), and put the rest of the stat points into magic. This allows for the maximum damage possible, though you are easily killed, almost making you a "glass cannon". The main difference between that effect and a glass wizard is the white voodoo skill which drastically decreases damage for a full minute and can be reset long before the time runs out. This can be used when you aquire attacks from mobs but it does decrease your magical damage for that time. This skill combined with this build allows you to be one of the best tankers against magical damage dealing creatures in the game including many bosses.
Vit Build
Only put in as much strength needed for the weapon and armor for your level, add 0.5 to 1 vit per level (your choice), and put most of the rest of the stat points into magic. This makes you less easily killed at the cost of doing slightly less damage. (This is recommended over the Pure Magic Build on PvP servers.)
Light Armor Build
For most levels you will put 1 point in strength, 1 point in dexterity, and 3 points in magic. This allows you to wear both arcane and light armor, giving you the option of physical protection from the light armor and a higher crit rate due to the added dex, at the cost of doing less damage and having less HP.