Archer Different Stat Build
From PWI Wiki
Basic Archer Info
- Archers are one of the main damage dealing (or DD) classes in Perfect World International. However, since their main stat (Dex) is truly only good for light armors, they are limited in builds. However by changing build at certain levels, survivability and high damaging dealing can be achieved. Though the damage will not be the same as a pure (all dexterity) archer, it will still be high and you won't be made of "the squishy stuff," (no physical or magical defense).
Low levels (1-20)
- In these levels, mobs are relatively easy to kill, regardless of high dexterity or not. That is why during these levels it best to have a build as follows...
"per level"
- 4 dexterity
- 1 vitality
(every level)
- strength as needed for armor (take the stat points from vitality)
- By only adding strength when the next piece of armor comes out, you can maintain high damage and higher vitality. At lower levels, the amount of strength needed for armor is relatively low, allowing strength to not be necessary every level. One thing that would confuse many new players, is the fact that strength sounds like it adds physical attack, and thus should be added to archers. But in dexterity is an archer's strength; this is because dexterity increases ranged damage, and archers are a ranged class.
- Once you have reached level 20, you should have a fair amount of vitality stored up, that is why in the next part, vitality will be foregone, and most if not all of your stat points can go into dexterity.
Mid levels (21-60)
- Now that you have knockback arrow, and eventually stunning arrow and aim low, most monsters will be lucky to hit you. Here is where you will start wanting to combo moves to keep monsters at bay, this is because archers will do half damage if the offending monster is within a range of 5 meters of you. This is when most people turn to running from the monster and continuing the attack. A more efficient way is the following combo...
"from start to finish (assuming all of the attacks hit)"
- Take Aim
- Frost Arrow
- Attack until Frost Arrow wears off (or until mob gets too close for comfort)
- Knockback Arrow
- Quickshot
- (if mob is still alive then use these) Attack until mob is close
- when close Lightning Strike
- Most monsters will be dead before full combo is done, but the reason you save lightning strike for last, is because it is the most mana intensive skill level 20 archers have. You also wait until the monster is close, because lightning strike inflicts magic damage, and thus does full damage at all ranges. This combination should be your main combo until you get stunning arrow; in which case, perform the following combo...
"from start to finish (assuming all of the attacks hit)"
- Take Aim
- Quickshot
- Knockback Arrow
- Stunning Arrow
- Quickshot again
- Lightning Strike
- Stunning Arrow starts with only a 55% chance to the stun the monster, this is why I recommend leveling it when possible, for it has a 90% chance to stun when fully maxed out (level 10).
- At level 49 archers learn 2 important skills, called Deadly Shot and Sharpened Tooth Arrow. Both of these are very important DD skills, however Sharpened Tooth Arrow is another skill that should be maxed ASAP due to its ability to shorten boss fights, where as Deadly Shot is much more so for soloing, and should be combined with Aim Low when possible.
- Level 59 is when archers learn their best AoE and DD skill, Barrage of Arrows (also called BoA or barrage). This skill is very important for Territory Wars (TW), zhenning (AoE grinding), Rebirth Orders (RBs), etc. However it puts a massive strain on one's mana, and is recommended that you keep it at level 1 if you intend to only Zhen with it. If you wish to RB or TW though, it is recommended that you max it.
High Levels (61+)
- Here is where you can really do what you want with your archer. Most of those who follow this build recommend adding vitality for a bit, and then going completely pure dexterity. This is a good build, especially since you already have vitality from your lower levels. I recommend adding shards to your armor to support your health and mana. If you wish to abuse Barrage of Arrows, then I recommend adding mostly mana shards, but also some health shards for survivability. Congratulations, you are now a high level archer, have fun with the green glowy TT (Twilight Temple) weapon ^^.