Status Icon Reference Guide

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Revision as of 02:12, 5 October 2010 by PWpedia>Sangodoc (Added icons, fixed descriptions, other fixes)
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There are various status affects that can change how players or monsters in the game take damage, deal damage, move, recover, or other things. These status effects cause an icon to be displayed by the player or mob's name. If you want to know what a certain status icon means, see below. The icons are separated by type and alphabetized by the description you get when you hover your mouse over the status icon.

Please note that, as a quick way to tell them apart, buffs normally have a light-blue border around them, while debuffs normally have a purple border around them, and shape-change icons have a light yellow border around them.


Buff Icons

All buffs below can be refreshed/overwritten (recast on a player), purged (venomancer skill, plus an add-on on some weapons), or cast on any player unless stated otherwise. Squad buffs can only be cast on other players in your squad. If a range of effect is given then that is usually dependent on the level of the skill being cast.

Icon Description Sources Properties
Aura of the Golden Bell

Increased Physical Defense

Aura of the Golden Bell (Blademaster Skill)

Increases physical defense by 15%-90% more from armor PDef for 30 minutes.
Squad buff.

Concentrate

Increased Magic Defense

Magic Shell (Cleric Skill)
Aegis Spirit (Cleric Skill)
Dew of Star Protection (Apothecary)
Chrono Fragment (Chrono World)

Cannot be refreshed/overwritten.
Cleric skill increases magic defense by 15%-60% more from armor MDef for 30 minutes, or 60 minutes from squad buff.
Dew of Star Protection buff lasts 20 seconds.

Dodge

Increased Evasion

Wings of Protection (Archer Skill)
Blessing of the Condor (Archer Skill)
Will of the Bodhisattva (Blademaster Skill)
Wind Shield (Genie Skill)
Chrono Fragment (Chrono World)

Wings of Protection increases evasion by 8%-50% for 30 minutes, or 60 minutes from sage version. Squad buff.
Blessing of the Condor increases evasion by 1000% for 6 seconds.
Will of the Bodhisattva increases evasion by 100% for 15 seconds.
Wind Shield increases evasion by 10% for 8 seconds.

Fortified Armor

Increased Physical Defense

Vanguard Spirit (Cleric Skill)
Greater Protective Aura (Cleric Skill)

Cleric skills increase physical defense by 15%-60% more from armor PDef for 30 minutes, or 60 minutes from squad buff.

Increased Critical Hit rate

Power Dash (Assassin Skill)
Demon Sharpened Tooth Arrow (Archer Skill)
Demon Stunning Arrow (Archer Skill)
Demon Strength of the Titans (Barbarian Skill)
Demon Glacial Spike (Blademaster Skill)
Demon Bestial Onslaught (Barbarian Skill)
Demon Fox Wallop (Venomancer Skill)
Sage Black Ice Dragon Strike (Wizard Skill)
Leaf Dance (Genie Skill)
Chrono Fragment (Chrono World)

Leaf Dance increases critical strike rate by 2% for 33-60 + 1 per Str seconds.

Increased HP Recovery

Celestial Guardian's Seal (Cleric Skill)
Exalted Renewal (Cleric Skill)
Life Powder (Apothecary)
Flourish Orb (Apothecary)
Healing Orb (Apothecary)
Chrono Fragment (Chrono World)

Cleric skill increases HP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.
Life Powder increases HP recovery by 50 per second for 10 minutes.
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.
Healing Orb increases HP recovery by 100 per second for 10 minutes.

Increased MP Recovery

Celestial Guardian's Seal (Cleric Skill)
Exalted Renewal (Cleric Skill)
Focus Powder (Apothecary)
Flourish Orb (Apothecary)
Concentrate Orb (Apothecary)
Chrono Fragment (Chrono World)

Cleric skill increases MP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.
Focus Powder increases MP recovery by 50 per second for 10 minutes.
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.
Concentrate Orb increases MP recovery by 100 per second for 10 minutes.

Intuition

Increased Magical Attack

Spirit's Gift (Cleric Skill)
Arcane Empowerment (Cleric Skill)

Increase weapon's magic attack by 25%-70% for 30 minutes, or 60 minutes from squad buff.

Maximum HP Increased

Beast King's Inspiration (Barbarian Skill)

Maximum Hit Points increased by 12%-35% for 30 minutes, or 60 minutes for sage version. Squad buff.

Recovering HP

Ironheart Blessing (Cleric Skill)
Bubble of Life (Psychic Skill)
Demon Serrated Arrow (Archer Skill)

Cleric skill recovers 84-1200 + 3%-35% base magic attack hit points over 15 seconds.
Psychic skill is a squad buff only and recovers 370-1200 + 16.5%-30% base magic attack hit points over 15 seconds.
Archer Skill recovers 200 HP over 15 seconds.

Strength of the Titans

Increased physical attack

Strength of the Titans (Barbarian Skill)

Increase weapon's physical attack by 12%-50% for 30 minutes. Squad buff.

Increased movement speed Windpush (Assassin skill)

Maze Steps (Assassin skill)
Cloud Sprint (Blademaster skill)
Will of the Bodhisattva (Blademaster skill)
Wings of Protection (Archer skill)
Elven Alacrity (Archer skill)
Wings of Grace (Archer skill)
Guardian Light (Cleric skill)
Holy Path (Genie skill)

Aerial Acceleration

Speed up in the air

Essential Sutra (Psychic skill)

Wind Force (Genie skill)

Blazing Arrow

Adds Fire damage to attack

Blazing Arrow (Archer skill)
Wood damage added to attack Poison Fang (Barbarian skill)
Summer Sprint

Movement speed increased

Summer Sprint (Venomancer Skill)


Debuff Icons

All debuffs below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise. Damage over time (DOT) debuffs are listed separately below.

Icon Description Sources Properties
Wood resistance decreased Demon Venomous Scarab (Venomancer skill) Reduces wood resistance by 30% for 6 seconds.
Water resistance decreased Undine Strike (Wizard skill)

Glacial Snare (Wizard skill)

Reduces water, fire, and earth resistance by 60% for 12 seconds.

Reduces water resistance by 20% for 15 seconds.

Fire resistance decreased Undine Strike (Wizard skill)

Sage Divine Pyrogram (Wizard skill)
Sage Fissure (Blademaster skill)

Undine Strike reduces water, fire, and earth resistance by 60% for 12 seconds.

Sage Divine Pyrogram reduces fire resistance by 20% for 15 seconds.
Blademaster skill reduces fire resistance by 30% for 8 seconds.

Earth resistance decreased Undine Strike (Wizard skill) Reduces water, fire, and earth resistance by 60% for 12 seconds.
File:Metal res dec debuff.png Metal resistance decreased Demon Wield Thunder (Cleric skill)

Thunder Shock (Archer skill)

Cleric skill reduces metal resistance by 30% for 10 seconds.

Archer skill reduces metal resistance by 23%-50% for 10 seconds.

File:Frighten debuff.png Frighten

Decreased physical attack

Frighten (Barbarian skill)

Myriad Sword Stance (Blademaster skill)
Threaten (Venomancer pet skill)

Muddle

Decreased magic attack

Myriad Sword Stance (Blademaster skill)
Weaken

Decreased physical defense

Devour (Barbarian skill)

Penetrate Armor (Barbarian skill)
IronWood Scarab (Venomancer skill)
Rainbow Myriad (Venomancer skill)
Glacial Spike (Blademaster skill)
Dimensional Seal (Cleric skill)
Peirce (Venomancer pet skill)

Distract

Decreased magical defense

Glacial Spike (Blademaster skill)

Elemental Seal (Cleric skill)
Howl (Venomancer pet skill)

Frozen

Unable to move

Alacrity of Beast (Barbarian skill)

Aim Low (Archer skill)
Silent Seal (Cleric skill)
Demon Surf Impact (Barbarian skill)
Sage Frighten (Barbarian skill)
Tackling Slash (Assassin skill)

Stun

Unable to perform any actions

Mighty Swing (Barbarian skill)

Untamed Wrath (Barbarian skill)
Demon Frighten (Barbarian skill)
Stunning Arrow (Archer skill)
Lucky Scarab (Venomancer skill)
Headhunt (Assassin skill)
Aeolian Blade (Blademaster skill)
Drake Bash (Blademaster skill)
Roar of the Pride (Blademaster skill)

Seal
(able to move but unable to use attacks/skills/items)
Smack (Blademaster skill)
File:Sleep debuff.png Sleep

Unable to perform any actions until attacked

Deep Sting (Assassin skill)

Chromatic Seal (Cleric skill)


Damage Over Time Icons

These are status effects that cause the player or mob with them to take damage over time (DOT). All DOT effects below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise. These are the only debuffs that can stack with themselves.

Icon Description Sources Properties
Bleed

Taking physical damage over time

Flesh Ream (Barbarian skill)

Garrotte (Barbarian skill)
Flesh Ream (Venomancer pet skill)
Sunder (Barbarian skill)
Draw Blood (Blademaster skill)
Piercing Winds (Blademaster skill)
Serrated Arrow (Archer skill)
Myriad Rainbow (Venomancer skill)
Red Tide (Psychic skill)
Puncture Wound (Assassin skill)

Barbarian Flesh Ream does physical damage over 15 seconds.

Garrotte does physical damage over 15 seconds
Flesh Ream on venomancer pets does physical damage over 9 seconds.
Sunder does physical damage over 30 seconds.
Draw Blood does physical damage over 15 seconds, or 12 seconds for Demon version.
Piercing Winds does physical damage over 15 seconds.
Serrated Arrow does physical damage over 15 seconds, or 12 seconds for Sage version.
Myriad Rainbow does 4,500 physical damage over 9 seconds.
Red Tide does physical damage over 15 seconds.
Puncture Wound does physical damage over 9 seconds, or 6 seconds for Demon version.


Other Icons

These are other status icons that don't fit into the above categories.

Icon Description Sources Properties
Change to White Tiger True Form (Barbarian Skill)
Fox Form

Increased physical defense and accuracy, decreased MP

Fox Form (Venomancer Skill)


Unknown Icons

These are other status icons that we don't know the name, purpose, or source of. If you know that information, please move them to the correct section above with the appropriate information. Thank you.

Icon Icon Icon Icon Icon