Class Statistics: Difference between revisions
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PWpedia>Sangodoc Added damage attribute |
PWpedia>Sangodoc Corrected barbarian HP/Vit |
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{| class="wikitable sortable" | {| class="wikitable sortable" {{DefTable}} | ||
| '''Class''' | |||
| '''HP/Vit''' | |||
| '''HP/Level''' | |||
| '''HP Rgn''' | |||
| '''MP/Mag''' | |||
| '''MP/Level''' | |||
| '''MP Rgn''' | |||
| '''Acc/Dex''' | |||
| '''Ev/Dex''' | |||
| '''Speed''' | |||
| | | '''Chi/Hit''' | ||
| '''DmgAttrb''' | |||
|+ | |+ | ||
| | | [[Archer]] | ||
| 13 | |||
| 26 | |||
| 2 | |||
| 11 | |||
| 22 | |||
| 1 | |||
| 8 | |||
| 6 | |||
| 5.2 | |||
| | | 5 | ||
| Dex | |||
|+ | |+ | ||
| | | [[Assassin]] | ||
| 13 | |||
| 26 | |||
| 2 | |||
| 11 | |||
| 22 | |||
| 1 | |||
| 8 | |||
| 6 | |||
| 5.2 | |||
| | | 5 | ||
| Dex | |||
|+ | |+ | ||
| | | [[Barbarian]] | ||
| 17 | |||
| 34 | |||
| 2.5 | |||
| 7 | |||
| 14 | |||
| 0.5 | |||
| 8 | |||
| 8 | |||
| 4.9 | |||
| | | 5 | ||
| Str | |||
|+ | |+ | ||
| | | [[Blademaster]] | ||
| 15 | |||
| 30 | |||
| 2 | |||
| 9 | |||
| 18 | |||
| 1 | |||
| 10 | |||
| 10 | |||
| 5.0 | |||
| | | 5 | ||
| Str | |||
|+ | |+ | ||
| | | [[Cleric]] | ||
| 10 | |||
| 20 | |||
| 1 | |||
| 14 | |||
| 28 | |||
| 2 | |||
| 5 | |||
| 2 | |||
| 4.8 | |||
| | | 3 | ||
| Mag | |||
|+ | |+ | ||
| | | [[Mystic]] | ||
| | | 10 | ||
| | | 20 | ||
| | | 1 | ||
| | | 14 | ||
| | | 28 | ||
| | | 2 | ||
| | | 5 | ||
| | | 2 | ||
| | | 4.8 | ||
| | | 3 | ||
| Mag | |||
|+ | |+ | ||
| | | [[Psychic]] | ||
| 10 | |||
| 20 | |||
| 1 | |||
| 14 | |||
| 28 | |||
| 2 | |||
| 5 | |||
| 2 | |||
| 4.8 | |||
| | | 3 | ||
| Mag | |||
|+ | |+ | ||
| | | [[Seeker]] | ||
| | | 15 | ||
| | | 30 | ||
| | | 2 | ||
| | | 9 | ||
| | | 18 | ||
| | | 1 | ||
| | | 10 | ||
| | | 10 | ||
| | | 5.0 | ||
| | | 5 | ||
| Str | |||
|+ | |+ | ||
| | | [[Venomancer]] | ||
| 12 | |||
| 24 | |||
| 1.5 | |||
| 12 | |||
| 24 | |||
| 1.5 | |||
| 7 | |||
| 6 | |||
| 5.1 | |||
| | | 4 | ||
| Mag/Str{{Ref|1|1}} | |||
|+ | |+ | ||
| | | [[Wizard]] | ||
| 10 | |||
| 20 | |||
| 1 | |||
| 14 | |||
| 28 | |||
| 2 | |||
| 5 | |||
| 2 | |||
| 4.8 | |||
| | | 3 | ||
| Mag | |||
|} | |} | ||
'''Key:''' | '''Key:''' | ||
:'''HP/Vit''' = | :'''HP/Vit''' = Hit Points (HP) gained per Vitality (Vit) point spent in attributes. | ||
:'''HP/ | :'''HP/Level''' = HP gained per level. | ||
:'''HP Rgn''' = Base HP regenerated per second. | :'''HP Rgn''' = Base HP regenerated per second at level 1. | ||
:'''MP/Mag''' = Magic Points (MP) gained per Magic (Mag) point spent in attributes. | :'''MP/Mag''' = Magic Points (MP) gained per Magic (Mag) point spent in attributes. | ||
:'''MP/ | :'''MP/Level''' = MP gained per level. | ||
:'''MP Rgn''' = Base MP regenerated per second. | :'''MP Rgn''' = Base MP regenerated per second at level 1. | ||
:'''Acc/Dex''' = Accuracy gained per Dexterity (Dex) point spent in attributes. | :'''Acc/Dex''' = Accuracy gained per Dexterity (Dex) point spent in attributes. | ||
:'''Ev/Dex''' = Evasion gained per Dex point spent in attributes. | :'''Ev/Dex''' = Evasion gained per Dex point spent in attributes. | ||
:'''Speed''' = Base speed in meters per second. | :'''Speed''' = Base ground speed in meters per second. (All classes have a base air speed of 5m/sec.) | ||
:'''DmgAttrb''' = The attribute that increases the class' main attacks. For any class that has "Mag", the Str attribute will affect the damage of their melee attacks. | :'''Chi/Hit''' = Chi gained per normal attack. | ||
:'''DmgAttrb''' = The attribute that increases the damage of the class' main attacks. For any class that has "Mag", the Str attribute will affect the damage of their melee attacks. | |||
:1.{{Note|1}} In Fox Form a venomancer's skill damage is based on Str; in human form their skill damage is based on Mag. | |||
Latest revision as of 22:51, 5 February 2013
| Class | HP/Vit | HP/Level | HP Rgn | MP/Mag | MP/Level | MP Rgn | Acc/Dex | Ev/Dex | Speed | Chi/Hit | DmgAttrb |
| Archer | 13 | 26 | 2 | 11 | 22 | 1 | 8 | 6 | 5.2 | 5 | Dex |
| Assassin | 13 | 26 | 2 | 11 | 22 | 1 | 8 | 6 | 5.2 | 5 | Dex |
| Barbarian | 17 | 34 | 2.5 | 7 | 14 | 0.5 | 8 | 8 | 4.9 | 5 | Str |
| Blademaster | 15 | 30 | 2 | 9 | 18 | 1 | 10 | 10 | 5.0 | 5 | Str |
| Cleric | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
| Mystic | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
| Psychic | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
| Seeker | 15 | 30 | 2 | 9 | 18 | 1 | 10 | 10 | 5.0 | 5 | Str |
| Venomancer | 12 | 24 | 1.5 | 12 | 24 | 1.5 | 7 | 6 | 5.1 | 4 | Mag/Str1 |
| Wizard | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
Key:
- HP/Vit = Hit Points (HP) gained per Vitality (Vit) point spent in attributes.
- HP/Level = HP gained per level.
- HP Rgn = Base HP regenerated per second at level 1.
- MP/Mag = Magic Points (MP) gained per Magic (Mag) point spent in attributes.
- MP/Level = MP gained per level.
- MP Rgn = Base MP regenerated per second at level 1.
- Acc/Dex = Accuracy gained per Dexterity (Dex) point spent in attributes.
- Ev/Dex = Evasion gained per Dex point spent in attributes.
- Speed = Base ground speed in meters per second. (All classes have a base air speed of 5m/sec.)
- Chi/Hit = Chi gained per normal attack.
- DmgAttrb = The attribute that increases the damage of the class' main attacks. For any class that has "Mag", the Str attribute will affect the damage of their melee attacks.
- 1.^ In Fox Form a venomancer's skill damage is based on Str; in human form their skill damage is based on Mag.