Barbarian
Barbarian | |
|---|---|
| Race | Untamed |
| Type | Physical |
| Home Town | City of the Lost |
| Elements | Some Wood, Fire |
Barbarians are the tank class. The primary role of the barbarian is to take the damage of the enemy, so others can deal damage without being attacked. Without a barbarian at the front, the party often dies very quickly. But don't be fooled, barbarians are a lot more than punching bags. Due to their high HP and brute force, they are more than able to handle themselves and are also among the best PvPers late game. Barbarians also have the added bonus of being able to turn into tigers, which increases their HP and movement speed.
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Pros:
- Very high HP
- Very high physical defense
- Powerful AoE skills
- Fastest movement speed of the game when in tiger-form
- Always wanted in party
Cons:
- Very low magical defense
- Can be boring to play in early levels
- Expensive repairs
- Poor accuracy
- Decreased damage in tiger form
- Male only
Barbarian Weapons[edit]
Damage Chart: Lower-Low-Medium-High-Higher
Attack Rate Chart: Slower-Slow-Medium-Fast-Faster
Poleaxe:
- Fast attack rate
- Low-High damage
Polehammer:
- Fast attack rate
- Low-High damage
Dual Axes:
- Medium attack rate
- Medium-Higher damage
Dual Hammers:
- Medium attack rate
- Medium-High Damage
Barbarian Armor and Ornaments[edit]
Barbarians generally use heavy armor and ornaments that augment magical protection and physical attacks, which preferably give HP, Vit, and/or Accuracy bonuses, and have all 5 elemental resistances. Their armor and ornaments should be kept up to date for their level, especially their armor. Their armor is usually sharded with citrine gems, for increased HP. The magical protection ornaments can be refined for additional magical protection, since magic attacks are usually a barbarian's greatest weakness.
Barbarians lacking accuracy often use the level 77+ ☆Misty Forest Rings to get a bonus of 50% additional accuracy.
Barbarian in PvP[edit]
The more a barbarian levels, the stronger he gets. They can hold their own pretty much the whole game, but they only really step into PvP territory at mid levels. Increasing in both damage and defense, at late levels, they become almost impossible to kill one vs. one. The only enemy barbarians really need to fear then are wizards and psychics, but even they can have a hard time killing barbarians without backup. Barbarians rarely fight in tiger-form (unless they have the Demon 'True Form' skill book at level 89), as it reduces their damage.
Barbarian in PvE[edit]
PvE as a barbarian has both its good and bad side. A barbarian can be very slow to level, at low levels, because he lacks accuracy, but this can be solved at level 29 with the blood bath skill, which more than doubles your accuracy at level 1. The barbarian is also not a good fighter against magical attack mobs due to his low magical defense. However in a party for FB or a boss fight, the barbarian is invaluable. A barbarian's job in a party is simply to take damage and make sure that only he takes damage. To help with this the barbarian have two skills (Flesh Ream and Roar) that can draw the attention of the enemy to him, instead of the rest of the party.
Barbarian in Territory Wars[edit]
The barbarian's role in Territory Wars is different from others. Rather than running around killing, most of the barbarians act as catapult carriers. This is an important task, as most of the damage to the enemy comes from the catapults and are vital in order to win. As attacker the barbarians can be a great force, mostly thanks to their hard hitting AoE skills (Armageddon and Sunder). This also means they are usually ganged up on and killed quickly, before they can do to much harm.