Barbarian Skill List: Difference between revisions
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! [[Image:Stomp_of_the_King.png]] | ! [[Image:Stomp_of_the_King.png]] | ||
Stomp of the King | |||
| <center>100</center> | | <center>100</center> | ||
| <center>Axe, Hammer, Poleaxe, or Polehammer</center> | | <center>Axe, Hammer, Poleaxe, or Polehammer</center> | ||
Revision as of 08:50, 11 April 2014
| There is a merge request for this page. It has been suggested that the page Barbarian Skills |
Barbarians are the masters of being the tank of the group or are able to deal great melee damage. While in tiger form they annoy mobs causing to want to attack them not others. While in human form can deal great damage and increase their own and party members hit points, giving them a helping hand in the midst of battle.
Skill Tree
Skill List
| Skill | ||||||||
|---|---|---|---|---|---|---|---|---|
| Stomp of the Beast King
Stomp of the Beast King |
Stomp on the ground with incredible force, throwing your enemy off balance. Deals base physical damage plus 727.2. Sage version has a 25% chance to generate an additional 20 Chi. Demon version increases the cooldown by 3 seconds, but never misses. |
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| Garrotte
Garrote |
Press your weapon into your enemy's neck, dealing base physical damage and causing the target to bleed for 15 seconds, dealing an additional 1582.5 Physical damage. Sage version increases Bleed damage by 30%. Demon version reduces the bleed duration to 6 seconds. |
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| Feral Regeneration
Feral Regeneration |
Increases your Health Recovery Rate by 20 per second. Sage version also increase Mana Recovery Rate by 10 per second. Demon version increases Health Recovery Rate to 35 per second. |
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| Swimming Mastery
Swimming Mastery |
This skill doesn't work anymore. Could be just temporary or permanent. | |||||||
| True Form
Tiger Form |
Transform into your white tiger form, increasing maximum Health by 30% and speed by 50%, but decreasing weapon damage by 50%. Sage version increases maximum Health by 40%. Demon version does not reduce weapon damage. |
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| Flesh Ream
Flesh Ream |
Rip open the enemy's flesh with your claws, dealing base physical damage. Causes the enemy to bleed for 15 seconds, dealing 1900.1 damage and increasing your threat. Never misses. Sage version reduces Chi cost to 15. Demon version reduces cooldown to 2.5 seconds. |
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| Shapeshifting Intensity
Shapeshifting Intensity |
Increases Physical Defense from equipments by 60% in Tiger Form. Sage version increases Physical Defense by 120%. Demon version also increases Critical Rate by 2%. |
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| Swell
Swell |
Form a ferocious wave of ravaging energy to strike all nearby enemies, dealing base damage plus 944.1. Sage version increases the range by 50%. Demon version reduces the cooldown to 6 seconds. |
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| Mighty Swing
Mighty Swing |
Throw all of your weight behind a massive swing of your weapon, dealing base physical damage plus 1271.8. Has a 50% chance to stun the target for 4 seconds. Never misses. Sage version reduces the cooldown to 5 seconds. Demon version increases the stun chance to 60%. |
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| Bestial Rage
Bestial Rage |
Fly into a berserker rage, generating 5 Chi whenever you are hit with an attack. Lasts 15 seconds. If your Health drops below 50%, a magic shield will appear and absorb up to 2000 magic damage. Lasts 10 seconds. Sage version extends the duration to 20 seconds. Demon version increases Chi generation to 8 per hit. |
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| Beast King's Inspiration
Beast King's Inspiration |
Embolden your allies with an inspiring roar, increasing the maximum Health of yourself and your squad members by 30% for 30 minutes. Sage version increases the duration to 1 hour. Demon version increases your allies' Chi generation by 50% and also generates 20 Chi for you and your allies. |
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| Alacrity of the Beast
Alacrity of the Beast |
Pounce on your enemy, interrupting any channeling and dealing base physical damage plus 1398.9. Has a 50% chance to freeze the target for 3 seconds. Sage version deals an additional 800 damage. Demon version reduces the cooldown by 1 second. |
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| Penetrate Armor
Penetrate Armor |
Cleave through your opponent's armor, dealing base physical damage plus 1769.5. Cracks the target's armor for 10 seconds, reducing Physical Defense by 30% and increasing your threat. Sage version reduces Physical Defense by 45%. Demon version reduces the Chi cost to 20. |
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| Poison Fang
Poison Fang |
Coat your fangs and claws in poison, causing your attacks to deal an additional 30% of weapon damage as Wood damage. Lasts 15 minutes. Sage version increases the duration to 30 minutes. Demon version increases damage to 50% of weapon damage. |
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| Axe and Hammer Mastery
Axe and Hammer Mastery |
Increases all axe and hammer weapon damage by 60%. Sage version increases damage by 100%. Demon version also increases Critical Rate by 2%. |
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| Firestorm
Firestorm |
Fire a scorching ray at enemies in a 12.0 meter line in front of you dealing base physical damage plus 200% of weapon damage. Burns enemies for 15 seconds, dealing an additional 2778.0 Fire damage. Sage version increases the Fire damage by 2500. Demon version has a 25% chance to consume No spark. |
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| Bloodbath
Blood Bath |
Drive yourself into a blood frenzy through self-inflicted pain, reducing current and maximum Health by 16% and increasing Accuracy by 200%. Lasts 10 minutes. Sage version only reduces maximum Health by 5%. Demon version increases Accuracy by 300%. |
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| Devour
Devour |
Bite at your foe, dealing base physical damage plus 2131.3. Terrifies the target for 10 seconds, reducing Physical Defense by 50% and and increasing your threat. Also reduces the target's Attack level by 10 for 4 seconds. Sage version has a 25% chance to generate 35 Chi instead of consuming it. Demon version reduces Physical Defense for 15 seconds. |
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| Roar
Roar |
Let out a furious roar that causes all enemies within 12 meters to attack you.
Higher skill level results in a more powerful effect. |
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| Slam
Slam |
Slam the ground with all of your might, attacking all enemies within 10 meters with a violent shockwave. Deals base physical damage plus 1765.0 and knocks non-player targets back 9.0 meters. Sage version reduces the cooldown to 6 seconds. Demon version generates an additional 18 Chi. |
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| Surf Impact
Surf Impact |
Pounce with devastating force, rending all foes within 6.0 meters of the target. Deals base physical damage plus 1470.2 and slows the targets for 8.0 seconds, reducing their speed by 50%. Sage version reduces speed by 65%. Demon version has a 25% chance to freeze the targets for 4 seconds. |
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| Frighten
Frighten |
Strike fear into the hearts of all enemies within 12 meters, reducing their Physical Attack by 30% of your Weapon Attack and their speed by 50% for 10 seconds. Sage version has a 33% chance to freeze enemies for 4 seconds. Demon version has a 20% chance to stun enemies for 3 seconds. |
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| Bestial Onslaught
Bestial Onslaught |
Aggressively launch yourself at a foe within 12.0 meters, dealing 100% of weapon damage plus 2844.1. Distracts the target for 8 seconds, reducing its Evasion by 50%. Sage version increases channeling time by 0.7 seconds, but never misses. Demon version enrages you for 6 seconds, increasing your Critical Rate by 35%. |
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| Strength of the Titans
Strength of the Titans |
Empower yourself and your allies with the incredible strength of your ancestors.
Increases Physical damage by 30% of Weapon Attack for 30 minutes. |
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| Perdition
Armageddon |
Consume half of your Health and Mana to power a massive attack that obliterates all enemies within 12 meters. Deals 4000 Physical damage. Each point of Health and Mana consumed deals an additional 4 damage. Sage version reduces the Health and Mana cost to 35%. Demon version deals an additional 10% damage. |
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| Sunder
Sunder |
Deliver a powerful whirling attack that splatters you with your opponents' blood, hitting all enemies within 12 meters. Deals base physical damage plus 200% of weapon damage and causes the targets to bleed for 30 seconds, dealing an additional 8724.2 damage. Heals you over the next 30 seconds, restoring 4800 Health. Sage version restores 6666 Health. Demon version only restores 4000 Health, but makes every hit a critical strike for 5 seconds. |
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| Invoke the Spirit
Invoke the Spirit |
Summon the spirits of great warriors to protect you. For the next 20 seconds, all incoming damage is reduced by 90%, but your speed is reduced by 50%. | |||||||
| Violent Triumph
Violent Triumph |
Use your willpower to resist even the most determined of foes. Makes you immune to stun, freeze, and other effects that affect your movement. Lasts 10 seconds. | |||||||
| Untamed Wrath
Untamed Wrath |
Let rip with a tremendous roar of hatred and wrath, stunning all enemies within 15 meters for 2 seconds, and significantly increasing your threat. | |||||||
| Clean Sweep
Clean Sweep |
Assault your enemy with a shattering blow that disrupts magical effects. Deals base physical damage, and has a 20% chance to remove positive status effects. | |||||||
| Ancestral Rage
Ancestral Rage |
Violently lash out at a distant foe within 20 meters, dealing 200% of base physical damage and immobilizing your target for 8 seconds. Never misses. | |||||||
Berserker's Rage |
Unleash a furious assault of blows upon all enemies within 20 meters of the target. Deals 40% of base physical damage, and 3 times as much to flying targets. Has a chance to knock flying enemies to the ground and prevent them from flying for 18 seconds; this chance is 50%, 70%, or 90% against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Never misses. Cannot use while flying.
Has no effect on enemies 5 levels higher than you. |
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Berserker's Wrath |
Unleash a furious assault of blows upon all enemies within 20 meters of the target. Deals 120% of base physical damage, and 3 times as much to flying targets. Has a chance to knock flying enemies to the ground and prevent them from flying for 30 seconds; this chance is 60%, 80%, or 100% against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Never misses. Cannot use while flying. | |||||||
Cornered Beast |
Draw upon your savage heritage to fight like a cornered beast for 150 seconds. If you would take lethal damage during this time, the effect is consumed, restoring 45% Health, generating 2 Sparks, and removing all negative status effects. | |||||||
Blood Rush |
Go into a frenzy, enraging you when your enemies draw blood. Increases your Physical Attack by 20% of weapon damage whenever you take damage. Stacks up to 10 times, and last for 60 seconds.
Very small amounts of damage will not trigger this effect. |
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Raging Slap |
Taunt the target with a furious slap of your paw, forcing them to attack you for the next 8 seconds and preventing them from targeting anything else. Can only be used on players. | |||||||
Stomp of the King |
Stomp the ground with all your might, creating a shockwave that hits all enemies in an 18 meter line for base physical damage plus 100% of weapon damage plus 1200. Generates a massive amount of threat. |