Cleric Skills: Difference between revisions

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== Cleric skills list ==
== Cleric skills list ==


A cleric starts with the innate skill of ''Blessing of the Purehearted''. The skills list can be upgraded every 3-5 levels or so. After going through a [[Winged Elf Cultivation Quests|spiritual cultivation quest]] they can learn stronger skills as they go through the game. At level 89 the player receives a fairy (sage or demon) which makes the skill even more convenient (you must find the skill books from the bosses or buy them from other players).
A cleric starts with the innate skills of ''Blessing of the Purehearted'' and ''Plume Shot''. The skills list can be upgraded every 3-5 levels or so. After going through a [[Winged Elf Cultivation Quests|spiritual cultivation quest]] they can learn stronger skills as they go through the game. At level 89 the player receives a fairy (sage or demon) which makes the skill even more convenient (you must find the skill books from the bosses or buy them from other players).


Below is the clerics skills list.
Below is the clerics skills list.

Revision as of 22:18, 24 March 2011

Clerics are the basic support class as in any other MMORPG. They tend to cast strong buffs and metal spells.

Cleric skills list

A cleric starts with the innate skills of Blessing of the Purehearted and Plume Shot. The skills list can be upgraded every 3-5 levels or so. After going through a spiritual cultivation quest they can learn stronger skills as they go through the game. At level 89 the player receives a fairy (sage or demon) which makes the skill even more convenient (you must find the skill books from the bosses or buy them from other players).

Below is the clerics skills list.

File:Skill c.jpg


Blessing of the Purehearted (Level 1)

Cleric: lvl 1 - Spirit: 0 - Coin: 0

Range: 18.4 meters
Mana: 10
Channel: 3.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Bless the target to recover 35 HP plus 4% of your base magic attack.


Great Cyclone (Level 1)

Cleric: lvl 3 - Spirit: 100 - Coin: 80

Range: 18.4 meters
Mana: 9
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Summon an immense cyclone on the enemy, inflicting Metal damage equal to your base magic attack plus 55% of weapon damage plus 55.0.
Has a 65% chance to reduce the enemy's movement speed by 40% for 5.3 seconds.


Plume Shot (Level 1)

Cleric: lvl 5 - Spirit: ? - Coin: ?

Range: 5 meters
Mana: 5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Focus your psychic energy to form sharp quill arrows to attack the enemy. Inflicts physical damage equal to your base magic attack plus 55% of weapon damage plus 37.7.


Ironheart Blessing (Level 1)

Cleric: lvl 6 - Spirit: 320 - Coin: 352

Range: 18.4 meters
Mana: 27.0
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Bless the target to recover 84 HP plus 3% of your base magic attack over 15 seconds.


Wellspring Surge (Level 1)

Cleric: lvl 9 - Spirit: 800 - Coin: 800

Range: 18.4 meters
Mana: 27
Channel: 1.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Rapidly recovers target's HP, recovering 80 plus 2% of your base magic attack.


Vanguard Spirit (Level 1)

Cleric: lvl 9 - Spirit: 800 - Coin: 800

Range: 18.4 meters
Mana: 27
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Grant the target additional physical defense equal to 15% of equipment value for 30 minutes.


Flight Mastery (Level 1)

Cleric: lvl 9 - Spirit: 500 - Coin: 500

Passive Skill
Requisite Cultivation: Spiritual Adept

Enhance Winged Elf flying speed by 0.2. Only affects the Natural Elven Wings.


Plume Shell (Level 1)

Cleric: lvl 9 - Spirit: 800 - Coin: 800

Mana: 10
Cast: 0.5 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Convert your energy to instantly form a magical shield which absorbs 53% of incoming physical damage. Every point of damage taken consumes 2.0 Mana. Lasts 20 seconds.
Requires 30 Chi.


Magic Shell (Level 1)

Cleric: lvl 16 - Spirit: 2,560 - Coin: 3,040

Range: 18.4 meters
Mana: 48
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

The target's equipment gives 15% extra magic defense for 30 minutes.


Thunderball (Level 1)

Cleric: lvl 16 - Spirit: 3,200 - Coin: 3,800

Range: 18.4 meters
Mana: 57.6
Channel: 2.4 seconds
Cast: 1.2 seconds
Cooldown: 8.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Create a sphere of lightning over the enemy's head, instantly dealing Metal damage equal to your base magic attack and causing the enemy to suffer an additional 781.9 Metal damage over 15 seconds.


Revive (Level 1)

Cleric: lvl 19 - Spirit: 2,300 - Coin: 2.800

Range: 18.4 meters
Mana: 285
Channel: 6.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Revive a squad member. Decreases potential experience loss from dying by 0%. Revived target will come back with 10% of total HP and MP. (Can only be cast on other targets besides the caster.)


Elemental Seal (Level 1)

Cleric: lvl 19 - Spirit: 4,600 - Coin: 5,600

Range: 18.4 meters
Mana: 57
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Manipulate one's energy to form the Elemental Seal. Reduces your magic defense by 12% of equipment value to reduce the enemy's magic defense by 12% of equipment value. Lasts 11 seconds.


Celestial Guardian's Seal (Level 1)

Cleric: lvl 23 - Spirit: 3,000 - Coin: 11,100

Range: 18.4 meters
Mana: 138
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Increase target's health and mana regeneration rate by 1 per second for 30 minutes.


Razor Feathers (Level 1)

Cleric: lvl 23 - Spirit: 7,000 - Coin: 8,600

Range: 18.4 meters Mana: 103.5 Channel: 2.5 seconds Cast: 1.5 seconds Cooldown: 8.0 seconds Weapon: Unarmed, Magic Instruments Requisite Cultivation: Aware of Principle

Manipulate your wings to form countless quill blades to attack the target and all enemies within 4.4 meters radius around it. Inflicts physical damage equal to base magic attack plus 110% of weapon damage plus 527.5.


Purify (Level 1)

Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000

Range: 18.4 meters
Mana: 100
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 12.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Remove all negative effects on one friendly target.
Requires 20 Chi.


Spirit's Gift (Level 1)

Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000

Range: 18.4 meters Mana: 174 Channel: 0.5 seconds Cast: 1.0 seconds Cooldown: 1.0 seconds Weapon: Unarmed, Magic Instruments Requisite Cultivation: Aware of Harmony

Increase the target's weapon magic attack bonus by 25% for 30 minutes.


Dimensional Seal (Level 1)

Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000

Range: 18.4 meters
Mana: 87
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Manipulate one's energies to form the Seal of Dimensions. Reduces your own physical defense by 12% of equipment value to reduce enemy's physical defense by 12% equipment value. Lasts 11 seconds.


Siren's Kiss (Level 1)

Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000

Mana: 174
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 15.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Conjure a sweeping breeze inflicting Metal damage equal to your base magic attack plus 1020.0 to all enemies within a 12 meter radius. Has a chance to freeze for 3 seconds.
Requires one Spark.


Metal Mastery (Level 1)

Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000

Passive Skill Requisite Cultivation: Aware of Harmony

Increases Metal magic damage by 2%.


Chromatic Healing Beam (Level 1)

Cleric: lvl 39 - Spirit: 19,680 - Coin: 25,600

Mana: 475
Channel: 3.5 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Heals squad members within 11 meters radius of you. Recovers HP equal to 530 plus 11% of your base magic attack.


Greater Protective Aura (Level 1)

Cleric: lvl 39 - Spirit: 19,680 - Coin: 25,600

Mana: 650
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Grant all squad members within 15 meters bonus 60% to equipment's physical defense for 1 hour.


Silent Seal (Level 1)

Cleric: lvl 39 - Spirit: 24,600 - Coin: 32,000

Range: 18.4 meters
Mana: 175.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 20.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Manipulate your energy to form the Seal of Silence. Suffer a 2.4 second attack damage by reduction of 50% to paralyze an enemy for up to 6.0 seconds.
Requires 20 Chi.


Cleric: lvl 44 Spirit: 34.200 Coin: 45.000

Wield Thunder Level 1

Range 18.4meters

Mana 264

Channel 2.5 seconds

Cast 1.2 seconds

Cooldown 6.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord

Cast a chain of lightning at the enemy, inflicting Metal damage equal to base magic damage plus 110% of weapon damage plus 1944.5.


Cleric: lvl 46 Spirit: 31.120 Coin: 40.800

Aegis Spirit Level 1

Mana 750

Channel 1.5 seconds

Cast 3.0 seconds

Cooldown 5.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord

Grant squad members within a 15 meter radius a 60% bonus to equipment's magic defense for 1 hour.


Cleric: lvl 49 Spirit: 37.600 Coin: 49.600

Stream of Rejuvenation Level 1

Range 18.4meters

Mana 490

Channel 2.5 seconds

Cast 1.0 seconds

Cooldown 1.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Coalescence

Heal the target's HP, recovering 690 plus 23% of your base magic attack and and additional 690 HP over 15 seconds.


Cleric: lvl 49 Spirit: 47.000 Coin: 62.000

Chromatic Seal Level 1

Range 18.4meters

Mana 367.5

Channel 1.0 seconds

Cast 1.0 seconds

Cooldown 40.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Coalescence

Manipulate your inner-energy to form the Seal of Colors. Suffer a 5 second reduction in speed of 40% to put the enemy to sleep for up to 12.0 seconds.

Requires 20 Chi


Cleric: lvl 53 Spirit: 48.160 Coin: 64.000

Exalted Renewal Level 1

Mana 900

Channel 1.5 seconds

Cast 3.0 seconds

Cooldown 5.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Coalescence

Increase the health and mana regeneration rate of all squad members within a 15 meter radius by 10 points per second for 1 hour.


Cleric: lvl 59 Spirit: 87.000 Coin: 120.000

Regeneration Aura Level 1

Mana 500

Channel 5.0 seconds

Cooldown 30.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant

Focus your empathetic energy to heal squad members within 15 meters of you. Use 500 mana every 5 seconds to recover HP equal to 300 plus 20% of base magic attack every 5 seconds and cut all damage taken by 50%. Skill will not stop until click Cancel or press ESC.

Requires two Sparks


Cleric: lvl 59 Spirit: 69.600 Coin: 96.000

Heaven's Wrath Level 1

Mana 500

Channel 5.0 seconds

Cooldown 30.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant

Focus all of your vigor to form a mystical array with a radius of 20 meters. Consuming 500 mana every 5 seconds, increases the attack rate and channelling speed of squad


Cleric: lvl 59 Spirit: 87.000 Coin: 120.000

Tempest Level 1

Range 18.4meters

Mana 354

Channel 4.0 seconds

Cast 1.5 seconds

Cooldown 30.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant

Focus all of your energy to cast down countless thunder bolts at the target and enemies within a 8.4 meter radius around it, inflicting Metal damage equal to your base magic damage plus 220% of weapon damage plus 5343.8. Has a 86% chance to cause a 6.2 second reduction in speed of 60%.

Requires two Sparks


Cleric: lvl 59 Spirit: 69.600 Coin: 96.000

Arcane Empowerment Level 1

Mana 1000

Channel 1.5 seconds

Cast 3.0 seconds

Cooldown 5.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant

Grant all squad members within a 15 meter radius Arcane Power, increasing their any weapon magic attack bonuses by 70% for one hour.


Cleric: lvl 79 Spirit: 1.000.000 Coin: 0

Guardian Light Level 1

Mana 800

Cast Instant

Cooldown 5 minutes

Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Vacuity

During battle, the Cleric is always one of the most vulnerable allies, yet without a Cleric, a squad will have to face daunting foes without their restoration expertise. Top Clerics started to work on improving Cleric skills to enhance the capabilities of this class. This newly-developed skill acts to help defend them in combat. Receive 60% less damage. Movement speed increased by 30%. Lasts 10 seconds.

Requires one Spark


Cleric: lvl 79 Spirit: 1.000.000 Coin: 0

Wings of Protection Level 1

Mana 800

Cast Instant

Cooldown 3 minutes

Weapon Magic instruments/Unarmed

Spiritual Cultivation Aware of Vacuity

The majestic power of the Winged Race increase nearby squad members' dodge rate. Now it has also been mastered by Clerics. Cast a shield on the target, absorbs incoming damage that equals to 20% of target's maximum HP. The shield disappears after 30 seconds, or the damage it absorbs reach its capacity.

Requires 20 Chi


Cleric: lvl 100 Spirit: 4.000.000 Coin: 3.000.000

Elven Boon Level 1

Range 24meters

Mana 800

Channel 0.5 second

Cast 1 second

Cooldown 5 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Celestial Sage/Demon

Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage. Has a 15 % chance to seal the target for 2 seconds, and has a 50% chance to recover caster' HP by 500.

members 20% and increases any weapon attack damage bonuses by 100%. Skill will not stop until you click cancel or press ESC.

Requires one Spark


Cleric: lvl 100 Spirit: 4.000.000 Coin: 3.000.000

Seal of the God Level 1

Range 30meters

Mana 1000

Channel 1 second

Cast 1 second

Cooldown 30.0 seconds

Weapon Unarmed, Magic Instruments

Requisite Cultivation Celestial Sage/Demon

With divine aid, this skill fully seals target for a long time, and simultaneously freezes it. However, the mighty power causes less damage. Among the Winged Elves society there have been countless discussions about this skill and none have denied its usefulness. Seals and freezes target, making it receive 90% less damage. Lasts 15 seconds. Effective only on hostile targets.

Requires one Spark

CLICK here is a link to skills lvl 1-59+sage skills

References

ecatomb perfect world universe database permission was granted

--Richzer0 04:51, 31 July 2009 (UTC)centetric~lost city