Cleric Skills
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Clerics are the basic support class as in any other MMORPG. They tend to cast strong buffs and metal spells.
Cleric skills list[edit]
A cleric starts with the innate skills of Blessing of the Purehearted and Plume Shot. The skills list can be upgraded every 3-5 levels or so. After going through a spiritual cultivation quest they can learn stronger skills as they go through the game. At level 89 the player receives a fairy (sage or demon) which makes the skill even more convenient (you must find the skill books from the bosses or buy them from other players).
Below is the clerics skills list.
Blessing of the Purehearted (Level 1)
Cleric: lvl 1 - Spirit: 0 - Coin: 0
Range: 18.4 meters
Mana: 10
Channel: 3.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate
Bless the target to recover 35 HP plus 4% of your base magic attack.
Great Cyclone (Level 1)
Cleric: lvl 3 - Spirit: 100 - Coin: 80
Range: 18.4 meters
Mana: 9
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate
Summon an immense cyclone on the enemy, inflicting Metal damage equal to your base magic attack plus 55% of weapon damage plus 55.0.
Has a 65% chance to reduce the enemy's movement speed by 40% for 5.3 seconds.
Plume Shot (Level 1)
Cleric: lvl 5 - Spirit: 0 - Coin: 0
Range: 5 meters
Mana: 5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate
Focus your psychic energy to form sharp quill arrows to attack the enemy. Inflicts physical damage equal to your base magic attack plus 55% of weapon damage plus 37.7.
Ironheart Blessing (Level 1)
Cleric: lvl 6 - Spirit: 320 - Coin: 352
Range: 18.4 meters
Mana: 27.0
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate
Bless the target to recover 84 HP plus 3% of your base magic attack over 15 seconds.
Wellspring Surge (Level 1)
Cleric: lvl 9 - Spirit: 800 - Coin: 800
Range: 18.4 meters
Mana: 27
Channel: 1.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept
Rapidly recovers target's HP, recovering 80 plus 2% of your base magic attack.
Vanguard Spirit (Level 1)
Cleric: lvl 9 - Spirit: 800 - Coin: 800
Range: 18.4 meters
Mana: 27
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept
Grant the target additional physical defense equal to 15% of equipment value for 30 minutes.
Flight Mastery (Level 1)
Cleric: lvl 9 - Spirit: 500 - Coin: 500
Passive Skill
Requisite Cultivation: Spiritual Adept
Enhance Winged Elf flying speed by 0.2. Only affects the Natural Elven Wings.
Plume Shell (Level 1)
Cleric: lvl 9 - Spirit: 800 - Coin: 800
Mana: 10
Cast: 0.5 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept
Convert your energy to instantly form a magical shield which absorbs 53% of incoming physical damage. Every point of damage taken consumes 2.0 Mana. Lasts 20 seconds.
Requires 30 Chi.
Magic Shell (Level 1)
Cleric: lvl 16 - Spirit: 2,560 - Coin: 3,040
Range: 18.4 meters
Mana: 48
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept
The target's equipment gives 15% extra magic defense for 30 minutes.
Thunderball (Level 1)
Cleric: lvl 16 - Spirit: 3,200 - Coin: 3,800
Range: 18.4 meters
Mana: 57.6
Channel: 2.4 seconds
Cast: 1.2 seconds
Cooldown: 8.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept
Create a sphere of lightning over the enemy's head, instantly dealing Metal damage equal to your base magic attack and causing the enemy to suffer an additional 781.9 Metal damage over 15 seconds.
Revive (Level 1)
Cleric: lvl 19 - Spirit: 2,300 - Coin: 2.800
Range: 18.4 meters
Mana: 285
Channel: 6.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle
Revive a squad member. Decreases potential experience loss from dying by 0%. Revived target will come back with 10% of total HP and MP. (Can only be cast on other targets besides the caster.)
Elemental Seal (Level 1)
Cleric: lvl 19 - Spirit: 4,600 - Coin: 5,600
Range: 18.4 meters
Mana: 57
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle
Manipulate one's energy to form the Elemental Seal. Reduces your magic defense by 12% of equipment value to reduce the enemy's magic defense by 12% of equipment value. Lasts 11 seconds.
Celestial Guardian's Seal (Level 1)
Cleric: lvl 23 - Spirit: 3,000 - Coin: 11,100
Range: 18.4 meters
Mana: 138
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle
Increase target's health and mana regeneration rate by 1 per second for 30 minutes.
Razor Feathers (Level 1)
Cleric: lvl 23 - Spirit: 7,000 - Coin: 8,600
Range: 18.4 meters
Mana: 103.5
Channel: 2.5 seconds
Cast: 1.5 seconds
Cooldown: 8.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle
Manipulate your wings to form countless quill blades to attack the target and all enemies within 4.4 meters radius around it. Inflicts physical damage equal to base magic attack plus 110% of weapon damage plus 527.5.
Purify (Level 1)
Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000
Range: 18.4 meters
Mana: 100
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 12.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony
Remove all negative effects on one friendly target.
Requires 20 Chi.
Spirit's Gift (Level 1)
Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000
Range: 18.4 meters
Mana: 174
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony
Increase the target's weapon magic attack bonus by 25% for 30 minutes.
Dimensional Seal (Level 1)
Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000
Range: 18.4 meters
Mana: 87
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony
Manipulate one's energies to form the Seal of Dimensions. Reduces your own physical defense by 12% of equipment value to reduce enemy's physical defense by 12% equipment value. Lasts 11 seconds.
Siren's Kiss (Level 1)
Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000
Mana: 174
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 15.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony
Conjure a sweeping breeze inflicting Metal damage equal to your base magic attack plus 1020.0 to all enemies within a 12 meter radius. Has a chance to freeze for 3 seconds.
Requires one Spark.
Metal Mastery (Level 1)
Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000
Passive Skill
Requisite Cultivation: Aware of Harmony
Increases Metal magic damage by 2%.
Chromatic Healing Beam (Level 1)
Cleric: lvl 39 - Spirit: 19,680 - Coin: 25,600
Mana: 475
Channel: 3.5 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord
Heals squad members within 11 meters radius of you. Recovers HP equal to 530 plus 11% of your base magic attack.
Greater Protective Aura (Level 1)
Cleric: lvl 39 - Spirit: 19,680 - Coin: 25,600
Mana: 650
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord
Grant all squad members within 15 meters bonus 60% to equipment's physical defense for 1 hour.
Silent Seal (Level 1)
Cleric: lvl 39 - Spirit: 24,600 - Coin: 32,000
Range: 18.4 meters
Mana: 175.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 20.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord
Manipulate your energy to form the Seal of Silence. Suffer a 2.4 second attack damage by reduction of 50% to paralyze an enemy for up to 6.0 seconds.
Requires 20 Chi.
Wield Thunder (Level 1)
Cleric: lvl 44 Spirit: 34,200 Coin: 45,000
Range: 18.4 meters
Mana: 264
Channel: 2.5 seconds
Cast: 1.2 seconds
Cooldown: 6.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord
Cast a chain of lightning at the enemy, inflicting Metal damage equal to base magic damage plus 110% of weapon damage plus 1944.5.
Aegis Spirit (Level 1)
Cleric: lvl 46 Spirit: 31,120 Coin: 40,800
Mana: 750
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord
Grant squad members within a 15 meter radius a 60% bonus to equipment's magic defense for 1 hour.
Stream of Rejuvenation (Level 1)
Cleric: lvl 49 Spirit: 37,600 Coin: 49,600
Range: 18.4 meters
Mana: 490
Channel: 2.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Coalescence
Heal the target's HP, recovering 690 plus 23% of your base magic attack and and additional 690 HP over 15 seconds.
Chromatic Seal (Level 1)
Cleric: lvl 49 Spirit: 47,000 Coin: 62,000
Range: 18.4 meters
Mana: 367.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 40.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Coalescence
Manipulate your inner-energy to form the Seal of Colors. Suffer a 5 second reduction in speed of 40% to put the enemy to sleep for up to 12.0 seconds.
Requires 20 Chi
Exalted Renewal (Level 1)
Cleric: lvl 53 Spirit: 48,160 Coin: 64,000
Mana: 900
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Coalescence
Increase the health and mana regeneration rate of all squad members within a 15 meter radius by 10 points per second for 1 hour.
Regeneration Aura (Level 1)
Cleric: lvl 59 Spirit: 87,000 Coin: 120,000
Mana: 500
Channel: 5.0 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent
Focus your empathetic energy to heal squad members within 15 meters of you. Use 500 mana every 5 seconds to recover HP equal to 300 plus 20% of base magic attack every 5 seconds and cut all damage taken by 50%. Skill will not stop until click Cancel or press ESC.
Requires two Sparks
Heaven's Wrath (Level 1)
Cleric: lvl 59 Spirit: 69,600 Coin: 96,000
Mana: 500
Channel: 5.0 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent
Focus all of your vigor to form a mystical array with a radius of 20 meters. Consuming 500 mana every 5 seconds, increases the attack rate and channeling speed of squad members by 20% and increases any weapon attack damage bonuses by 100%. Skill will not stop until you click cancel or press ESC.
Tempest (Level 1)
Cleric: lvl 59 Spirit: 87,000 Coin: 120,000
Range: 18.4 meters
Mana: 354
Channel: 4.0 seconds
Cast: 1.5 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent
Focus all of your energy to cast down countless thunder bolts at the target and enemies within a 8.4 meter radius around it, inflicting Metal damage equal to your base magic damage plus 220% of weapon damage plus 5343.8. Has a 86% chance to cause a 6.2 second reduction in speed of 60%.
Requires two Sparks.
Arcane Empowerment (Level 1)
Cleric: lvl 59 Spirit: 69,600 Coin: 96,000
Mana: 1000
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent
Grant all squad members within a 15 meter radius Arcane Power, increasing their any weapon magic attack bonuses by 70% for one hour.
Guardian Light (Level 1)
Cleric: lvl 79 Spirit: 1,000,000 Coin: 0
Mana: 800
Cast: Instant
Cooldown: 5 minutes
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Vacuity
During battle, the Cleric is always one of the most vulnerable allies, yet without a Cleric, a squad will have to face daunting foes without their restoration expertise. Top Clerics started to work on improving Cleric skills to enhance the capabilities of this class. This newly-developed skill acts to help defend them in combat. Receive 60% less damage. Movement speed increased by 30%. Lasts 10 seconds.
Requires one Spark
Wings of Protection (Level 1)
Cleric: lvl 79 Spirit: 1,000,000 Coin: 0
Mana: 800
Cast: Instant
Cooldown: 3 minutes
Weapon: Magic instruments/Unarmed
Requisite Cultivation: Aware of Vacuity
The majestic power of the Winged Race increase nearby squad members' dodge rate. Now it has also been mastered by Clerics. Cast a shield on the target, absorbs incoming damage that equals to 20% of target's maximum HP. The shield disappears after 30 seconds, or the damage it absorbs reach its capacity.
Requires 20 Chi
Elven Boon (Level 1)
Cleric: lvl 100 Spirit: 4,000,000 Coin: 3,000,000
Range: 24 meters
Mana: 800
Channel: 0.5 second
Cast: 1 second
Cooldown: 5 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Celestial Sage/Demon
Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage. Has a 15% chance to seal the target for 2 seconds, and has a 50% chance to recover caster's HP by 500.
Requires one Spark
Seal of the God (Level 1)
Cleric: lvl 100 Spirit: 4,000,000 Coin: 3,000,000
Range: 30 meters
Mana: 1000
Channel: 1 second
Cast: 1 second
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Celestial Sage/Demon
With divine aid, this skill fully seals target for a long time, and simultaneously freezes it. However, the mighty power causes less damage. Among the Winged Elves society there have been countless discussions about this skill and none have denied its usefulness.
Seals and freezes target, making it receive 90% less damage. Lasts 15 seconds. Effective only on hostile targets.
Requires one Spark
References[edit]
Here is a link to skills lvl 1-59+sage skills
ecatomb Perfect World database (permission was granted)