Cleric Skills: Difference between revisions

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m →Cleric skills list: Added plume shot as a starter skill
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'''Plume Shot''' (Level 1)
'''Plume Shot''' (Level 1)


Cleric: lvl 5 - Spirit: ? - Coin: ?
Cleric: lvl 5 - Spirit: 0 - Coin: 0


Range: 5 meters<br>
Range: 5 meters<br>
Line 177: Line 177:
Requisite Cultivation: Aware of Principle<br>
Requisite Cultivation: Aware of Principle<br>


Revive a squad member. Decreases potential experience loss from dying by 0%. Revived target
Revive a squad member. Decreases potential experience loss from dying by 0%. Revived target will come back with 10% of total HP and MP. (Can only be cast on other targets besides the caster.)
will come back with 10% of total HP and MP. (Can only be cast on other targets besides the caster.)


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Cleric: lvl 23 - Spirit: 7,000 - Coin: 8,600   
Cleric: lvl 23 - Spirit: 7,000 - Coin: 8,600   


Range: 18.4 meters
Range: 18.4 meters<br>
Mana: 103.5
Mana: 103.5<br>
Channel: 2.5 seconds
Channel: 2.5 seconds<br>
Cast: 1.5 seconds
Cast: 1.5 seconds<br>
Cooldown: 8.0 seconds
Cooldown: 8.0 seconds<br>
Weapon: Unarmed, Magic Instruments
Weapon: Unarmed, Magic Instruments<br>
Requisite Cultivation: Aware of Principle
Requisite Cultivation: Aware of Principle


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Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000
Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000


Range: 18.4 meters
Range: 18.4 meters<br>
Mana: 174
Mana: 174<br>
Channel: 0.5 seconds
Channel: 0.5 seconds<br>
Cast: 1.0 seconds
Cast: 1.0 seconds<br>
Cooldown: 1.0 seconds
Cooldown: 1.0 seconds<br>
Weapon: Unarmed, Magic Instruments
Weapon: Unarmed, Magic Instruments<br>
Requisite Cultivation: Aware of Harmony
Requisite Cultivation: Aware of Harmony


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Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000
Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000


Passive Skill
Passive Skill<br>
Requisite Cultivation: Aware of Harmony
Requisite Cultivation: Aware of Harmony


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Cleric: lvl 44 Spirit: 34.200 Coin: 45.000
'''Wield Thunder''' (Level 1)


Wield Thunder Level 1
Cleric: lvl 44 Spirit: 34,200 Coin: 45,000


Range 18.4meters
Range: 18.4 meters<br>
 
Mana: 264<br>
Mana 264
Channel: 2.5 seconds<br>
 
Cast: 1.2 seconds<br>
Channel 2.5 seconds
Cooldown: 6.0 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cast 1.2 seconds
Requisite Cultivation: Aware of Discord
 
Cooldown 6.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Aware of Discord


Cast a chain of lightning at the enemy, inflicting Metal damage
Cast a chain of lightning at the enemy, inflicting Metal damage equal to base magic damage plus 110% of weapon damage plus 1944.5.  
equal to base magic damage plus 110% of weapon
damage plus 1944.5.  


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Cleric: lvl 46 Spirit: 31.120 Coin: 40.800
'''Aegis Spirit''' (Level 1)


Aegis Spirit Level 1
Cleric: lvl 46 Spirit: 31,120 Coin: 40,800


Mana 750
Mana: 750<br>
 
Channel: 1.5 seconds<br>
Channel 1.5 seconds
Cast: 3.0 seconds<br>
 
Cooldown: 5.0 seconds<br>
Cast 3.0 seconds
Weapon: Unarmed, Magic Instruments<br>
 
Requisite Cultivation: Aware of Discord
Cooldown 5.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Aware of Discord


Grant squad members within a 15 meter radius a 60% bonus to equipment's magic defense for 1 hour.  
Grant squad members within a 15 meter radius a 60% bonus to equipment's magic defense for 1 hour.  
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Cleric: lvl 49 Spirit: 37.600 Coin: 49.600
'''Stream of Rejuvenation''' (Level 1)


Stream of Rejuvenation Level 1
Cleric: lvl 49 Spirit: 37,600 Coin: 49,600


Range 18.4meters
Range: 18.4 meters<br>
 
Mana: 490<br>
Mana 490
Channel: 2.5 seconds<br>
 
Cast: 1.0 seconds<br>
Channel 2.5 seconds
Cooldown: 1.0 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cast 1.0 seconds
Requisite Cultivation: Aware of Coalescence
 
Cooldown 1.0 seconds
 
Weapon Unarmed, Magic Instruments


Requisite Cultivation Aware of Coalescence
Heal the target's HP, recovering 690 plus 23% of your base magic attack and and additional 690 HP over 15 seconds.  
 
Heal the target's HP, recovering 690 plus 23%
of your base magic attack and and additional 690 HP
over 15 seconds.  


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Cleric: lvl 49 Spirit: 47.000 Coin: 62.000
'''Chromatic Seal''' (Level 1)


Chromatic Seal Level 1
Cleric: lvl 49 Spirit: 47,000 Coin: 62,000


Range 18.4meters
Range: 18.4 meters<br>
 
Mana: 367.5<br>
Mana 367.5
Channel: 1.0 seconds<br>
 
Cast: 1.0 seconds<br>
Channel 1.0 seconds
Cooldown: 40.0 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cast 1.0 seconds
Requisite Cultivation: Aware of Coalescence
 
Cooldown 40.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Aware of Coalescence
 
Manipulate your inner-energy to form the Seal of Colors. Suffer a 5 second
reduction in speed of 40% to put the enemy to sleep for up to 12.0 seconds.


Manipulate your inner-energy to form the Seal of Colors. Suffer a 5 second reduction in speed of 40% to put the enemy to sleep for up to 12.0 seconds.<br>
Requires 20 Chi  
Requires 20 Chi  


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Cleric: lvl 53 Spirit: 48.160 Coin: 64.000
'''Exalted Renewal''' (Level 1)


Exalted Renewal Level 1
Cleric: lvl 53 Spirit: 48,160 Coin: 64,000


Mana 900
Mana: 900<br>
Channel: 1.5 seconds<br>
Cast: 3.0 seconds<br>
Cooldown: 5.0 seconds<br>
Weapon: Unarmed, Magic Instruments<br>
Requisite Cultivation: Aware of Coalescence


Channel 1.5 seconds
Increase the health and mana regeneration rate of all squad members within a 15 meter radius by 10 points per second for 1 hour.  
 
Cast 3.0 seconds
 
Cooldown 5.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Aware of Coalescence
 
Increase the health and mana regeneration rate of all squad members
within a 15 meter radius by 10 points per second for 1 hour.  


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Cleric: lvl 59 Spirit: 87.000 Coin: 120.000
'''Regeneration Aura''' (Level 1)


Regeneration Aura Level 1
Cleric: lvl 59 Spirit: 87,000 Coin: 120,000


Mana 500
Mana: 500<br>
 
Channel: 5.0 seconds<br>
Channel 5.0 seconds
Cooldown: 30.0 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cooldown 30.0 seconds
Requisite Cultivation: Transcendent
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Transcendant
 
Focus your empathetic energy to heal squad members within 15 meters
of you. Use 500 mana every 5 seconds to recover HP equal to 300 plus
20% of base magic attack every 5 seconds and cut all damage taken
by 50%. Skill will not stop until click Cancel or press ESC.


Focus your empathetic energy to heal squad members within 15 meters of you. Use 500 mana every 5 seconds to recover HP equal to 300 plus 20% of base magic attack every 5 seconds and cut all damage taken by 50%. Skill will not stop until click Cancel or press ESC.<br>
Requires two Sparks
Requires two Sparks
   
   
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Cleric: lvl 59 Spirit: 69.600 Coin: 96.000
'''Heaven's Wrath''' (Level 1)


Heaven's Wrath Level 1
Cleric: lvl 59 Spirit: 69,600 Coin: 96,000


Mana 500
Mana: 500<br>
Channel: 5.0 seconds<br>
Cooldown: 30.0 seconds<br>
Weapon: Unarmed, Magic Instruments<br>
Requisite Cultivation: Transcendent


Channel 5.0 seconds
Focus all of your vigor to form a mystical array with a radius of 20 meters. Consuming 500 mana every 5 seconds, increases the attack rate and channeling speed of squad members by 20% and increases any weapon attack damage bonuses by 100%. Skill will not stop until you click cancel or press ESC.
 
Cooldown 30.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Transcendant
 
Focus all of your vigor to form a mystical array with
a radius of 20 meters. Consuming 500 mana every 5 seconds,
increases the attack rate and channelling speed of squad


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Cleric: lvl 59 Spirit: 87.000 Coin: 120.000
'''Tempest''' (Level 1)


Tempest Level 1
Cleric: lvl 59 Spirit: 87,000 Coin: 120,000


Range 18.4meters
Range: 18.4 meters<br>
 
Mana: 354<br>
Mana 354
Channel: 4.0 seconds<br>
 
Cast: 1.5 seconds<br>
Channel 4.0 seconds
Cooldown: 30.0 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cast 1.5 seconds
Requisite Cultivation: Transcendent
 
Cooldown 30.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Transcendant
 
Focus all of your energy to cast down countless thunder bolts at the target and
enemies within a 8.4 meter radius around it, inflicting Metal damage
equal to your base magic damage plus 220% of weapon damage plus 5343.8.
Has a 86% chance to cause a 6.2 second reduction in speed of 60%.


Requires two Sparks  
Focus all of your energy to cast down countless thunder bolts at the target and enemies within a 8.4 meter radius around it, inflicting Metal damage equal to your base magic damage plus 220% of weapon damage plus 5343.8. Has a 86% chance to cause a 6.2 second reduction in speed of 60%.<br>
Requires two Sparks.


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Cleric: lvl 59 Spirit: 69.600 Coin: 96.000
'''Arcane Empowerment''' (Level 1)


Arcane Empowerment Level 1
Cleric: lvl 59 Spirit: 69,600 Coin: 96,000


Mana 1000
Mana: 1000<br>
 
Channel: 1.5 seconds<br>
Channel 1.5 seconds
Cast: 3.0 seconds<br>
 
Cooldown: 5.0 seconds<br>
Cast 3.0 seconds
Weapon: Unarmed, Magic Instruments<br>
 
Requisite Cultivation: Transcendent
Cooldown 5.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Transcendant


Grant all squad members within a 15 meter radius Arcane Power,
Grant all squad members within a 15 meter radius Arcane Power, increasing their any weapon magic attack bonuses by 70% for one hour.  
increasing their any weapon magic attack bonuses by 70% for one hour.  


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Cleric: lvl 79 Spirit: 1.000.000 Coin: 0
'''Guardian Light''' (Level 1)


Guardian Light Level 1
Cleric: lvl 79 Spirit: 1,000,000 Coin: 0


Mana 800
Mana: 800<br>
 
Cast: Instant<br>
Cast Instant
Cooldown: 5 minutes<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cooldown 5 minutes
Requisite Cultivation: Aware of Vacuity
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Aware of Vacuity
 
During battle, the Cleric is always one of the most vulnerable allies, yet without
a Cleric, a squad will have to face daunting foes without their restoration expertise. Top Clerics started to work on
improving Cleric skills to enhance the capabilities of this class. This
newly-developed skill acts to help defend them in combat. Receive 60% less
damage. Movement speed increased by 30%. Lasts 10 seconds.


During battle, the Cleric is always one of the most vulnerable allies, yet without a Cleric, a squad will have to face daunting foes without their restoration expertise. Top Clerics started to work on  improving Cleric skills to enhance the capabilities of this class. This newly-developed skill acts to help defend them in combat. Receive 60% less damage. Movement speed increased by 30%. Lasts 10 seconds.<br>
Requires one Spark  
Requires one Spark  


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Cleric: lvl 79 Spirit: 1.000.000 Coin: 0
'''Wings of Protection''' (Level 1)
 
Wings of Protection Level 1


Mana 800
Cleric: lvl 79 Spirit: 1,000,000 Coin: 0


Cast Instant
Mana: 800<br>
 
Cast: Instant<br>
Cooldown 3 minutes
Cooldown: 3 minutes<br>
 
Weapon: Magic instruments/Unarmed<br>
Weapon Magic instruments/Unarmed
Requisite Cultivation: Aware of Vacuity
 
Spiritual Cultivation Aware of Vacuity
 
The majestic power of the Winged Race increase nearby squad members' dodge rate. Now it has also been mastered by Clerics.
Cast a shield on the target, absorbs incoming damage that equals to 20% of target's maximum HP.
The shield disappears after 30 seconds, or the damage it absorbs reach its capacity.


The majestic power of the Winged Race increase nearby squad members' dodge rate. Now it has also been mastered by Clerics. Cast a shield on the target, absorbs incoming damage that equals to 20% of target's maximum HP. The shield disappears after 30 seconds, or the damage it absorbs reach its capacity.<br>
Requires 20 Chi  
Requires 20 Chi  


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Cleric: lvl 100 Spirit: 4.000.000 Coin: 3.000.000
'''Elven Boon''' (Level 1)


Elven Boon Level 1
Cleric: lvl 100 Spirit: 4,000,000 Coin: 3,000,000


Range 24meters
Range: 24 meters<br>
 
Mana: 800<br>
Mana 800
Channel: 0.5 second<br>
 
Cast: 1 second<br>
Channel 0.5 second
Cooldown: 5 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cast 1 second
Requisite Cultivation: Celestial Sage/Demon
 
Cooldown 5 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Celestial Sage/Demon
 
Deals base magic attack to the target plus 100% of weapon magic damage,
plus and additional 1111 Metal damage. Has a 15 % chance to seal the target for 2
seconds, and has a 50% chance to recover caster' HP by 500.
 
members 20% and increases any weapon attack damage bonuses
by 100%. Skill will not stop until you click cancel or
press ESC.


Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage. Has a 15% chance to seal the target for 2 seconds, and has a 50% chance to recover caster's HP by 500.<br>
Requires one Spark  
Requires one Spark  


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Cleric: lvl 100 Spirit: 4.000.000 Coin: 3.000.000
'''Seal of the God''' (Level 1)


Seal of the God Level 1
Cleric: lvl 100 Spirit: 4,000,000 Coin: 3,000,000


Range 30meters
Range: 30 meters<br>
 
Mana: 1000<br>
Mana 1000
Channel: 1 second<br>
 
Cast: 1 second<br>
Channel 1 second
Cooldown: 30.0 seconds<br>
 
Weapon: Unarmed, Magic Instruments<br>
Cast 1 second
Requisite Cultivation: Celestial Sage/Demon
 
Cooldown 30.0 seconds
 
Weapon Unarmed, Magic Instruments
 
Requisite Cultivation Celestial Sage/Demon
 
With divine aid, this skill fully seals target for a long
time, and simultaneously freezes it. However, the mighty power causes
less damage. Among the Winged Elves society there have been countless
discussions about this skill and none have
denied its usefulness.
Seals and freezes target, making it receive 90% less damage. Lasts
15 seconds. Effective only on hostile targets.


With divine aid, this skill fully seals target for a long time, and simultaneously freezes it. However, the mighty power causes less damage. Among the Winged Elves society there have been countless discussions about this skill and none have denied its usefulness.<br>
Seals and freezes target, making it receive 90% less damage. Lasts 15 seconds. Effective only on hostile targets.<br>
Requires one Spark  
Requires one Spark  
[http://www.youtube.com/watch?v=aiH10cn77qs&feature=PlayList&p=B6450F6786B2DEC7&playnext=1&playnext_from=PL&index=35 CLICK here is a link to skills lvl 1-59+sage skills]


== References ==
== References ==
[http://www.ecatomb.net/pwi/skillpwi.php ecatomb perfect world universe database]
[http://www.youtube.com/watch?v=aiH10cn77qs&feature=PlayList&p=B6450F6786B2DEC7&playnext=1&playnext_from=PL&index=35 Here is a link to skills lvl 1-59+sage skills]
permission was granted


--[[User:Richzer0|Richzer0]] 04:51, 31 July 2009 (UTC)centetric~lost city
[http://www.ecatomb.net/pwi/skillpwi.php ecatomb Perfect World database] (permission was granted)

Revision as of 16:56, 12 November 2012

Clerics are the basic support class as in any other MMORPG. They tend to cast strong buffs and metal spells.

Cleric skills list

A cleric starts with the innate skills of Blessing of the Purehearted and Plume Shot. The skills list can be upgraded every 3-5 levels or so. After going through a spiritual cultivation quest they can learn stronger skills as they go through the game. At level 89 the player receives a fairy (sage or demon) which makes the skill even more convenient (you must find the skill books from the bosses or buy them from other players).

Below is the clerics skills list.

File:Skill c.jpg


Blessing of the Purehearted (Level 1)

Cleric: lvl 1 - Spirit: 0 - Coin: 0

Range: 18.4 meters
Mana: 10
Channel: 3.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Bless the target to recover 35 HP plus 4% of your base magic attack.


Great Cyclone (Level 1)

Cleric: lvl 3 - Spirit: 100 - Coin: 80

Range: 18.4 meters
Mana: 9
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Summon an immense cyclone on the enemy, inflicting Metal damage equal to your base magic attack plus 55% of weapon damage plus 55.0.
Has a 65% chance to reduce the enemy's movement speed by 40% for 5.3 seconds.


Plume Shot (Level 1)

Cleric: lvl 5 - Spirit: 0 - Coin: 0

Range: 5 meters
Mana: 5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Focus your psychic energy to form sharp quill arrows to attack the enemy. Inflicts physical damage equal to your base magic attack plus 55% of weapon damage plus 37.7.


Ironheart Blessing (Level 1)

Cleric: lvl 6 - Spirit: 320 - Coin: 352

Range: 18.4 meters
Mana: 27.0
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Initiate

Bless the target to recover 84 HP plus 3% of your base magic attack over 15 seconds.


Wellspring Surge (Level 1)

Cleric: lvl 9 - Spirit: 800 - Coin: 800

Range: 18.4 meters
Mana: 27
Channel: 1.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Rapidly recovers target's HP, recovering 80 plus 2% of your base magic attack.


Vanguard Spirit (Level 1)

Cleric: lvl 9 - Spirit: 800 - Coin: 800

Range: 18.4 meters
Mana: 27
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Grant the target additional physical defense equal to 15% of equipment value for 30 minutes.


Flight Mastery (Level 1)

Cleric: lvl 9 - Spirit: 500 - Coin: 500

Passive Skill
Requisite Cultivation: Spiritual Adept

Enhance Winged Elf flying speed by 0.2. Only affects the Natural Elven Wings.


Plume Shell (Level 1)

Cleric: lvl 9 - Spirit: 800 - Coin: 800

Mana: 10
Cast: 0.5 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Convert your energy to instantly form a magical shield which absorbs 53% of incoming physical damage. Every point of damage taken consumes 2.0 Mana. Lasts 20 seconds.
Requires 30 Chi.


Magic Shell (Level 1)

Cleric: lvl 16 - Spirit: 2,560 - Coin: 3,040

Range: 18.4 meters
Mana: 48
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

The target's equipment gives 15% extra magic defense for 30 minutes.


Thunderball (Level 1)

Cleric: lvl 16 - Spirit: 3,200 - Coin: 3,800

Range: 18.4 meters
Mana: 57.6
Channel: 2.4 seconds
Cast: 1.2 seconds
Cooldown: 8.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Spiritual Adept

Create a sphere of lightning over the enemy's head, instantly dealing Metal damage equal to your base magic attack and causing the enemy to suffer an additional 781.9 Metal damage over 15 seconds.


Revive (Level 1)

Cleric: lvl 19 - Spirit: 2,300 - Coin: 2.800

Range: 18.4 meters
Mana: 285
Channel: 6.0 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Revive a squad member. Decreases potential experience loss from dying by 0%. Revived target will come back with 10% of total HP and MP. (Can only be cast on other targets besides the caster.)


Elemental Seal (Level 1)

Cleric: lvl 19 - Spirit: 4,600 - Coin: 5,600

Range: 18.4 meters
Mana: 57
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Manipulate one's energy to form the Elemental Seal. Reduces your magic defense by 12% of equipment value to reduce the enemy's magic defense by 12% of equipment value. Lasts 11 seconds.


Celestial Guardian's Seal (Level 1)

Cleric: lvl 23 - Spirit: 3,000 - Coin: 11,100

Range: 18.4 meters
Mana: 138
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Increase target's health and mana regeneration rate by 1 per second for 30 minutes.


Razor Feathers (Level 1)

Cleric: lvl 23 - Spirit: 7,000 - Coin: 8,600

Range: 18.4 meters
Mana: 103.5
Channel: 2.5 seconds
Cast: 1.5 seconds
Cooldown: 8.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Principle

Manipulate your wings to form countless quill blades to attack the target and all enemies within 4.4 meters radius around it. Inflicts physical damage equal to base magic attack plus 110% of weapon damage plus 527.5.


Purify (Level 1)

Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000

Range: 18.4 meters
Mana: 100
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 12.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Remove all negative effects on one friendly target.
Requires 20 Chi.


Spirit's Gift (Level 1)

Cleric: lvl 29 - Spirit: 9,440 - Coin: 12,000

Range: 18.4 meters
Mana: 174
Channel: 0.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Increase the target's weapon magic attack bonus by 25% for 30 minutes.


Dimensional Seal (Level 1)

Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000

Range: 18.4 meters
Mana: 87
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Manipulate one's energies to form the Seal of Dimensions. Reduces your own physical defense by 12% of equipment value to reduce enemy's physical defense by 12% equipment value. Lasts 11 seconds.


Siren's Kiss (Level 1)

Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000

Mana: 174
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 15.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Harmony

Conjure a sweeping breeze inflicting Metal damage equal to your base magic attack plus 1020.0 to all enemies within a 12 meter radius. Has a chance to freeze for 3 seconds.
Requires one Spark.


Metal Mastery (Level 1)

Cleric: lvl 29 - Spirit: 11,800 - Coin: 15,000

Passive Skill
Requisite Cultivation: Aware of Harmony

Increases Metal magic damage by 2%.


Chromatic Healing Beam (Level 1)

Cleric: lvl 39 - Spirit: 19,680 - Coin: 25,600

Mana: 475
Channel: 3.5 seconds
Cast: 1.0 seconds
Cooldown: 3.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Heals squad members within 11 meters radius of you. Recovers HP equal to 530 plus 11% of your base magic attack.


Greater Protective Aura (Level 1)

Cleric: lvl 39 - Spirit: 19,680 - Coin: 25,600

Mana: 650
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Grant all squad members within 15 meters bonus 60% to equipment's physical defense for 1 hour.


Silent Seal (Level 1)

Cleric: lvl 39 - Spirit: 24,600 - Coin: 32,000

Range: 18.4 meters
Mana: 175.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 20.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Manipulate your energy to form the Seal of Silence. Suffer a 2.4 second attack damage by reduction of 50% to paralyze an enemy for up to 6.0 seconds.
Requires 20 Chi.


Wield Thunder (Level 1)

Cleric: lvl 44 Spirit: 34,200 Coin: 45,000

Range: 18.4 meters
Mana: 264
Channel: 2.5 seconds
Cast: 1.2 seconds
Cooldown: 6.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Cast a chain of lightning at the enemy, inflicting Metal damage equal to base magic damage plus 110% of weapon damage plus 1944.5.


Aegis Spirit (Level 1)

Cleric: lvl 46 Spirit: 31,120 Coin: 40,800

Mana: 750
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Discord

Grant squad members within a 15 meter radius a 60% bonus to equipment's magic defense for 1 hour.


Stream of Rejuvenation (Level 1)

Cleric: lvl 49 Spirit: 37,600 Coin: 49,600

Range: 18.4 meters
Mana: 490
Channel: 2.5 seconds
Cast: 1.0 seconds
Cooldown: 1.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Coalescence

Heal the target's HP, recovering 690 plus 23% of your base magic attack and and additional 690 HP over 15 seconds.


Chromatic Seal (Level 1)

Cleric: lvl 49 Spirit: 47,000 Coin: 62,000

Range: 18.4 meters
Mana: 367.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 40.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Coalescence

Manipulate your inner-energy to form the Seal of Colors. Suffer a 5 second reduction in speed of 40% to put the enemy to sleep for up to 12.0 seconds.
Requires 20 Chi


Exalted Renewal (Level 1)

Cleric: lvl 53 Spirit: 48,160 Coin: 64,000

Mana: 900
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Coalescence

Increase the health and mana regeneration rate of all squad members within a 15 meter radius by 10 points per second for 1 hour.


Regeneration Aura (Level 1)

Cleric: lvl 59 Spirit: 87,000 Coin: 120,000

Mana: 500
Channel: 5.0 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent

Focus your empathetic energy to heal squad members within 15 meters of you. Use 500 mana every 5 seconds to recover HP equal to 300 plus 20% of base magic attack every 5 seconds and cut all damage taken by 50%. Skill will not stop until click Cancel or press ESC.
Requires two Sparks


Heaven's Wrath (Level 1)

Cleric: lvl 59 Spirit: 69,600 Coin: 96,000

Mana: 500
Channel: 5.0 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent

Focus all of your vigor to form a mystical array with a radius of 20 meters. Consuming 500 mana every 5 seconds, increases the attack rate and channeling speed of squad members by 20% and increases any weapon attack damage bonuses by 100%. Skill will not stop until you click cancel or press ESC.


Tempest (Level 1)

Cleric: lvl 59 Spirit: 87,000 Coin: 120,000

Range: 18.4 meters
Mana: 354
Channel: 4.0 seconds
Cast: 1.5 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent

Focus all of your energy to cast down countless thunder bolts at the target and enemies within a 8.4 meter radius around it, inflicting Metal damage equal to your base magic damage plus 220% of weapon damage plus 5343.8. Has a 86% chance to cause a 6.2 second reduction in speed of 60%.
Requires two Sparks.


Arcane Empowerment (Level 1)

Cleric: lvl 59 Spirit: 69,600 Coin: 96,000

Mana: 1000
Channel: 1.5 seconds
Cast: 3.0 seconds
Cooldown: 5.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendent

Grant all squad members within a 15 meter radius Arcane Power, increasing their any weapon magic attack bonuses by 70% for one hour.


Guardian Light (Level 1)

Cleric: lvl 79 Spirit: 1,000,000 Coin: 0

Mana: 800
Cast: Instant
Cooldown: 5 minutes
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Aware of Vacuity

During battle, the Cleric is always one of the most vulnerable allies, yet without a Cleric, a squad will have to face daunting foes without their restoration expertise. Top Clerics started to work on improving Cleric skills to enhance the capabilities of this class. This newly-developed skill acts to help defend them in combat. Receive 60% less damage. Movement speed increased by 30%. Lasts 10 seconds.
Requires one Spark


Wings of Protection (Level 1)

Cleric: lvl 79 Spirit: 1,000,000 Coin: 0

Mana: 800
Cast: Instant
Cooldown: 3 minutes
Weapon: Magic instruments/Unarmed
Requisite Cultivation: Aware of Vacuity

The majestic power of the Winged Race increase nearby squad members' dodge rate. Now it has also been mastered by Clerics. Cast a shield on the target, absorbs incoming damage that equals to 20% of target's maximum HP. The shield disappears after 30 seconds, or the damage it absorbs reach its capacity.
Requires 20 Chi


Elven Boon (Level 1)

Cleric: lvl 100 Spirit: 4,000,000 Coin: 3,000,000

Range: 24 meters
Mana: 800
Channel: 0.5 second
Cast: 1 second
Cooldown: 5 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Celestial Sage/Demon

Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage. Has a 15% chance to seal the target for 2 seconds, and has a 50% chance to recover caster's HP by 500.
Requires one Spark


Seal of the God (Level 1)

Cleric: lvl 100 Spirit: 4,000,000 Coin: 3,000,000

Range: 30 meters
Mana: 1000
Channel: 1 second
Cast: 1 second
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Celestial Sage/Demon

With divine aid, this skill fully seals target for a long time, and simultaneously freezes it. However, the mighty power causes less damage. Among the Winged Elves society there have been countless discussions about this skill and none have denied its usefulness.
Seals and freezes target, making it receive 90% less damage. Lasts 15 seconds. Effective only on hostile targets.
Requires one Spark

References

Here is a link to skills lvl 1-59+sage skills

ecatomb Perfect World database (permission was granted)