Class Statistics

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Revision as of 19:44, 24 March 2011 by PWpedia>Asterelle (Added Chi/Hit as a fundamental class difference)
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Class HP/Vit HP/Lvl HP Rgn MP/Mag MP/Lvl MP Rgn Acc/Dex Ev/Dex Speed Chi/Hit DmgAttrb
Archer 13 26 2 11 22 1 8 6 5.2 5 Dex
Assassin 13 26 2 11 22 1 8 6 5.2 5 Dex
Barbarian 17 34 2.5 7 14 0.5 8 8 4.9 5 Str
Blademaster 15 30 2 9 18 1 10 10 5.0 5 Str
Cleric 10 20 1 14 28 2 5 2 4.8 3 Mag
Seeker 15 30 2 9 18 1 10 10 5.0 5 Str
Mystic 10 20 1 14 28 2 5 2 4.8 3 Mag
Psychic 10 20 1 14 28 2 5 2 4.8 3 Mag
Venomancer 12 24 1.5 12 24 1.5 7 6 5.1 4 Mag
Wizard 10 20 1 14 28 2 5 2 4.8 3 Mag

Key:

HP/Vit = Hitpoints (HP) gained per Vitality (Vit) point spent in attributes.
HP/Lvl = HP gained per level.
HP Rgn = Base HP regenerated per second at level 1.
MP/Mag = Magic Points (MP) gained per Magic (Mag) point spent in attributes.
MP/Lvl = MP gained per level.
MP Rgn = Base MP regenerated per second at level 1.
Acc/Dex = Accuracy gained per Dexterity (Dex) point spent in attributes.
Ev/Dex = Evasion gained per Dex point spent in attributes.
Speed = Base speed in meters per second.
Chi/Hit = Chi gained per normal attack.
DmgAttrb = The attribute that increases the damage of the class' main attacks. For any class that has "Mag", the Str attribute will affect the damage of their melee attacks.