Class Statistics
From PWI Wiki
| Class | HP/VIT | HP/Lv | HP Rgn | MP/MAG | MP/Lv | MP Rgn | Acc/DEX | Ev/DEX | Speed | Chi/Hit | DmgAttrb |
| Archer | 13 | 26 | 2 | 11 | 22 | 1 | 8 | 6 | 5.2 | 5 | DEX |
| Assassin | 13 | 26 | 2 | 11 | 22 | 1 | 8 | 6 | 5.2 | 5 | DEX |
| Barbarian | 17 | 34 | 2.5 | 7 | 14 | 0.5 | 8 | 8 | 4.9 | 5 | STR |
| Blademaster | 15 | 30 | 2 | 9 | 18 | 1 | 10 | 10 | 5.0 | 5 | STR |
| Cleric | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | MAG |
| Seeker | 15 | 30 | 2 | 9 | 18 | 1 | 10 | 10 | 5.0 | 5 | STR |
| Mystic | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | MAG |
| Psychic | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | MAG |
| Venomancer | 12 | 24 | 1.5 | 12 | 24 | 1.5 | 7 | 6 | 5.1 | 4 | MAG |
| Wizard | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | MAG |
Key:
- HP/VIT = Hit points (HP) gained per Vitality (VIT) point spent in attributes.
- HP/Lv = HP gained per level.
- HP Rgn = Base HP regenerated per second at level 1.
- MP/MAG = Magic Points (MP) gained per Magic (MAG) point spent in attributes.
- MP/Lv = MP gained per level.
- MP Rgn = Base MP regenerated per second at level 1.
- Acc/DEX = Accuracy gained per Dexterity (DEX) point spent in attributes.
- Ev/DEX = Evasion gained per DEX point spent in attributes.
- Speed = Base speed in meters per second.
- Chi/Hit = Chi gained per normal attack.
- DmgAttrb = The attribute that increases the damage of the class' main attacks. For any class that has "MAG", the STR attribute will affect the damage of their melee attacks.