Cleric Skills

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Revision as of 04:51, 31 July 2009 by PWpedia>Richzer0 (New page: Clerics are the basic support class as in any other MMORG. They tend to csat strong buffs and metal spells. == Cleric skills list == A cleric starts with the innate skill of blessing ...)
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Clerics are the basic support class as in any other MMORG. They tend to csat strong buffs and metal spells.


Cleric skills list

A cleric starts with the innate skill of blessing of the purehearted. The skills list can be upgraded ever 3-5 levels or so. After going through a spiritual cultivation quest they can learn stronger skills as they go through the game.
  1. Blessing of the purehearted-

Range 18.4meters Mana 10 Channel 3.0 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Initiate Bless the target to recover 35 HP plus 4% of your base magic attack.


  1. Great Cyclone Level 1
Range: 18.4meters

Mana :9 Channel: 1.0 seconds Cast: 1.0 seconds Cooldown :3.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation: Spiritual Initiate Summon an immense cyclone on the enemy, inflicting Metal damage equal to your base magic attack plus 55% of weapon damage plus 55.0. Has a 65% chance to reduce the enemy's movement speed by 40% for 5.3 seconds.


Cleric: lvl 3 Spirit: 100 Coin: 80

 Great Cyclone Level 1    
Range 18.4meters

Mana 9 Channel 1.0 seconds Cast 1.0 seconds Cooldown 3.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Initiate Summon an immense cyclone on the enemy, inflicting Metal damage equal to your base magic attack plus 55% of weapon damage plus 55.0. Has a 65% chance to reduce the enemy's movement speed by 40% for 5.3 seconds.



Plume Shot Level 1 

learned at lvl 5

Range:5

mana:5 Channel:1.0 seconds cast :1.0 seconds Cooldown :1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation: Spiritual Initiate Focus your psychic energy to form sharp quill arrows to attack the enemy. Inflicts physical damage equal to your base magic attack plus 55% of weapon damage plus 37.7.


Cleric: lvl 6 Spirit: 320 Coin: 352

 Ironheart Blessing Level 1    
Range 18.4meters

Mana 27.0 Channel 1.0 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Initiate Bless the target to recover 84 HP plus 3% of your base magic attack over 15 seconds.


Cleric: lvl 9 Spirit: 800 Coin: 800  
 Wellspring Surge Level 1    
Range 18.4meters

Mana 27 Channel 1.5 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Adept Rapidly recovers target's HP, recovering 80 plus 2% of your base magic attack.




Cleric: lvl 9 Spirit: 800 Coin: 800

 Vanguard Spirit Level 1    
Range 18.4meters

Mana 27 Channel 0.5 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Adept Grant the target additional physical defense equal to 15% of equipment value for 30 minutes.





Cleric: lvl 9 Spirit: 500 Coin: 500

 Flight Mastery Level 1    
Passive Skill

Requisite Cultivation Spiritual Adept Enhance Winged Elf flying speed by 0.2. Only affects the Natural Elven Wings.



Cleric: lvl 9 Spirit: 800 Coin: 800

 Plume Shell Level 1    
Mana 10

Cast 0.5 seconds Cooldown 30.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Adept

Convert your energy to instantly form a magical shield which absorbs 53% of incoming physical damage. Every point of damage taken consumes 2.0 Mana. Lasts 20 seconds.

Requires 30 Chi




Cleric: lvl 16 Spirit: 2.560 Coin: 3.040

 Magic Shell Level 1    
Range 18.4meters

Mana 48 Channel 0.5 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Adept The target's equipment gives 15% extra magic defense for 30 minutes.


Cleric: lvl 16 Spirit: 3.200 Coin: 3.800

 Thunderball Level 1    
Range 18.4meters

Mana 57.6 Channel 2.4 seconds Cast 1.2 seconds Cooldown 8.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Spiritual Adept Create a sphere of lightning over the enemy's head, instantly dealing Metal damage equal to your base magic attack and causing the enemy to suffer an additional 781.9 Metal damage over 15 seconds.


Cleric: lvl 19 Spirit: 2.300 Coin: 2.800

 Revive Level 1    
Range 18.4meters

Mana 285 Channel 6.0 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Principle Revive a squad member. Decreases potential experience loss from dying by 0%. Revived target will come back with 10% of total HP and MP (can be casted on other targets expect the player itself)


Cleric: lvl 19 Spirit: 4.600 Coin: 5.600

 Elemental Seal Level 1    
Range 18.4meters

Mana 57 Channel 1.0 seconds Cast 1.0 seconds Cooldown 3.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Principle Manipulate one's energy to form the Elemental Seal. Reduces your magic defense by 12% of equipment value to reduce the enemy's magic defense by 12% of equipment value. Lasts 11 seconds.




Cleric: lvl 23 Spirit: 3.000 Coin: 11.100

 Celestial Guardian's Seal Level 1    
Range 18.4meters

Mana 138 Channel 0.5 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Principle Increase target's health and mana regeneration rate by 1 per second for 30 minutes.



Cleric: lvl 23 Spirit: 7.000 Coin: 8.600

 Razor Feathers Level 1    
Range 18.4meters

Mana 103.5 Channel 2.5 seconds Cast 1.5 seconds Cooldown 8.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Principle Manipulate your wings to form countless quill blades to attack the target and all enemies within 4.4 meters radius around it. Inflicts physical damage equal to base magic attack plus 110% of weapon damage plus 527.5




Cleric: lvl 29 Spirit: 9.440 Coin: 12.000

 Purify Level 1    
Range 18.4meters

Mana 100 Channel 1.0 seconds Cast 1.0 seconds Cooldown 12.0seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Harmony Remove all negative effects on one friendly target.

Requires 20 Chi


Cleric: lvl 29 Spirit: 9.440 Coin: 12.000

 Spirit's Gift Level 1    
Range 18.4meters

Mana 174 Channel 0.5 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Harmony Increase the target's weapon magic attack bonus by 25% for 30 minutes.



Cleric: lvl 29 Spirit: 11.800 Coin: 15.000

 Dimensional Seal Level 1    
Range 18.4meters

Mana 87 Channel 1.0 seconds Cast 1.0 seconds Cooldown 3.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Harmony Manipulate one's energies to form the Seal of Dimensions. Reduces your own physical defense by 12% of equipment value to reduce enemy's physical defense by 12% equipment value. Lasts 11 seconds.


Cleric: lvl 29 Spirit: 11.800 Coin: 15.000  
 Siren's Kiss Level 1    
Mana 174

Channel 1.0 seconds Cast 1.0 seconds Cooldown 15.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Harmony Conjure a sweeping breeze inflicting Metal damage equal to your base magic attack plus 1020.0 to all enemies within a 12 meter radius. Has a chance to freeze for 3 seconds.

Requires one Spark


Cleric: lvl 29 Spirit: 11.800 Coin: 15.000

 Metal Mastery Level 1    
Passive Skill

Requisite Cultivation Aware of Harmony Increases Metal magic damage by 2%.



Cleric: lvl 39 Spirit: 19.680 Coin: 25.600

 Chromatic Healing Beam Level 1    
Mana 475

Channel 3.5 seconds Cast 1.0 seconds Cooldown 3.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord Heals squad members within 11 meters radius of you. Recovers HP equal to 530 plus 11% of your base magic attack.


Cleric: lvl 39 Spirit: 19.680 Coin: 25.600

 Greater Protective Aura Level 1    
Mana 650

Channel 1.5 seconds Cast 3.0 seconds Cooldown 5.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord Grant all squad members within 15 meters bonus 60% to equipment's physical defense for 1 hour.


Cleric: lvl 39 Spirit: 24.600 Coin: 32.000

 Silent Seal Level 1    
Range 18.4meters

Mana 175.5 Channel 1.0 seconds Cast 1.0 seconds Cooldown 20.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord Manipulate your energy to form the Seal of Silence. Suffer a 2.4 second attack damage by reduction of 50% to paralyze an enemy for up to 6.0 seconds.

Requires 20 Chi


Cleric: lvl 44 Spirit: 34.200 Coin: 45.000

 Wield Thunder Level 1    
Range 18.4meters

Mana 264 Channel 2.5 seconds Cast 1.2 seconds Cooldown 6.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord Cast a chain of lightning at the enemy, inflicting Metal damage equal to base magic damage plus 110% of weapon damage plus 1944.5.


Cleric: lvl 46 Spirit: 31.120 Coin: 40.800

 Aegis Spirit Level 1    
Mana 750

Channel 1.5 seconds Cast 3.0 seconds Cooldown 5.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Discord Grant squad members within a 15 meter radius a 60% bonus to equipment's magic defense for 1 hour.


Cleric: lvl 49 Spirit: 37.600 Coin: 49.600

 Stream of Rejuvenation Level 1    
Range 18.4meters

Mana 490 Channel 2.5 seconds Cast 1.0 seconds Cooldown 1.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Coalescence Heal the target's HP, recovering 690 plus 23% of your base magic attack and and additional 690 HP over 15 seconds.


Cleric: lvl 49 Spirit: 47.000 Coin: 62.000

 Chromatic Seal Level 1    
Range 18.4meters

Mana 367.5 Channel 1.0 seconds Cast 1.0 seconds Cooldown 40.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Coalescence Manipulate your inner-energy to form the Seal of Colors. Suffer a 5 second reduction in speed of 40% to put the enemy to sleep for up to 12.0 seconds.

Requires 20 Chi


Cleric: lvl 53 Spirit: 48.160 Coin: 64.000

 Exalted Renewal Level 1    
Mana 900

Channel 1.5 seconds Cast 3.0 seconds Cooldown 5.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Coalescence Increase the health and mana regeneration rate of all squad members within a 15 meter radius by 10 points per second for 1 hour.



Cleric: lvl 59 Spirit: 87.000 Coin: 120.000

 Regeneration Aura Level 1    
Mana 500

Channel 5.0 seconds Cooldown 30.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant Focus your empathetic energy to heal squad members within 15 meters of you. Use 500 mana every 5 seconds to recover HP equal to 300 plus 20% of base magic attack every 5 seconds and cut all damage taken by 50%. Skill will not stop until click Cancel or press ESC.

Requires two Sparks


Cleric: lvl 59 Spirit: 69.600 Coin: 96.000

 Heaven's Wrath Level 1    
Mana 500

Channel 5.0 seconds Cooldown 30.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant Focus all of your vigor to form a mystical array with a radius of 20 meters. Consuming 500 mana every 5 seconds, increases the attack rate and channelling speed of squad


Cleric: lvl 59 Spirit: 87.000 Coin: 120.000

 Tempest Level 1    
Range 18.4meters

Mana 354 Channel 4.0 seconds Cast 1.5 seconds Cooldown 30.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant Focus all of your energy to cast down countless thunder bolts at the target and enemies within a 8.4 meter radius around it, inflicting Metal damage equal to your base magic damage plus 220% of weapon damage plus 5343.8. Has a 86% chance to cause a 6.2 second reduction in speed of 60%.

Requires two Sparks


Cleric: lvl 59 Spirit: 69.600 Coin: 96.000

 Arcane Empowerment Level 1    
Mana 1000

Channel 1.5 seconds Cast 3.0 seconds Cooldown 5.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Transcendant Grant all squad members within a 15 meter radius Arcane Power, increasing their any weapon magic attack bonuses by 70% for one hour.


Cleric: lvl 79 Spirit: 1.000.000 Coin: 0

 Guardian Light Level 1    
Mana 800

Cast Instant Cooldown 5 minutes Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of Vacuity During battle, the Cleric is always one of the most vulnerable allies, yet without a Cleric, a squad will have to face daunting foes without their restoration expertise. Top Clerics started to work on improving Cleric skills to enhance the capabilities of this class. This newly-developed skill acts to help defend them in combat. Receive 60% less damage. Movement speed increased by 30%. Lasts 10 seconds.

Requires one Spark


Cleric: lvl 79 Spirit: 1.000.000 Coin: 0

 Wings of Protection Level 1    
Mana 800

Cast Instant Cooldown 3 minutes Weapon Magic instruments/Unarmed

Spiritual Cultivation Aware of Vacuity The majestic power of the Winged Race increase nearby squad members's dodge rate. Now it has also been mastered by Clerics. Cast a shield on the target, absorbs incoming damage that equals to 20% of target's maximum HP. The shield disappears after 30 seconds, or the damage it absorbs reach its capacity.

Requires 20 Chi


Cleric: lvl 100 Spirit: 4.000.000 Coin: 3.000.000

 Elven Boon Level 1    
Range 24meters

Mana 800 Channel 0.5 second Cast 1 second Cooldown 5 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Celestial Sage/Demon

Deals base magic attack to the target plus 100% of weapon magic damage, plus and additional 1111 Metal damage. Has a 15 % chance to seal the target for 2 seconds, and has a 50% chance to recover caster' HP by 500.

members 20% and increases any weapon attack damage bonuses by 100%. Skill will not stop until you click cancel or press ESC.

Requires one Spark


Cleric: lvl 100 Spirit: 4.000.000 Coin: 3.000.00

 Seal of the God Level 1    
Range 30meters

Mana 1000 Channel 1 second Cast 1 second Cooldown 30.0 seconds Weapon Unarmed, Magic Instruments

Requisite Cultivation Celestial Sage/Demon With divine aid, this skill fully seals target for a long time, and simultaneously freezes it. However, the mighty power causes less damage. Among the Winged Elves society there have been countless discussions about this skill and none have denied its usefulness. Seals and freezes target, making it receive 90% less damage. Lasts 15 seconds. Effective only on hostile targets.

Requires one Spark



--Richzer0 04:51, 31 July 2009 (UTC)centetric~lost city