Blademaster Skill List
Blademasters are the masters in all the close combat melee weapons. Able to use a variety of weapons trees, they can master the combat in any one of the following areas Axes, Poleblades, Swords, or Claws. All specialized in a certain type of melee combat if it may be one versus one or against loads of mobs, each way able to deal massive amounts of damage to your enemies. Here are the skills available for the Blademaster.
Skill Tree[edit]
Skill List[edit]
| Tiger Maw
Tiger Maw |
Focus your strength into a powerful attack, dealing base physical damage plus 866.7. Sage version has a 25% chance to generate an additional 20 Chi. Demon version reduces channel and cast times by 0.1 seconds. |
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| Draw Blood
Draw Blood |
Inflict a bloody wound, dealing base physical damage and causing the target to bleed for 15 seconds, suffering 1897.5 physical damage. Sage version increases bleed damage by 30%. Demon version reduces bleed duration by 3 seconds. |
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| Drake's Ray
Drake's Ray |
Create a swift psionic blade to attack enemies from afar, dealing base physical damage plus 972.7. Sage version reduces cooldown to 5 seconds. Demon version increases range by 2 meters. |
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| Cloud Sprint
Cloud Sprint |
Summon spirits of the air to increase your speed by 90% for 15 seconds. | ||||||
| Stream Strike
Stream Strike |
Violently strike your foe, dealing base physical damage plus 1363.6. Increases threat. Sage version only costs 20 Chi. Demon version has a 25% chance to restore 800 Health. |
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| Aura of the Golden Ball
Aura of the Golden Bell |
Unleash your weapon's energy to shield your squad members, increasing the Physical Defense of their equipment by 60% for 30 minutes. Sage version increases the Physical Defense bonus to 90%. Demon version provides an additional bonus for 15 seconds of 75% Physical Defense. |
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| Alter Marrow Magical
Alter Marrow Magical |
Alter your body to become resistant to magic. Increases Magic Defense by 120%, but reduces Physical Defense by 120%. Lasts 30 seconds. This spell cannot be used simultaneously with Alter Marrow: Physical. Sage version increases Magic Defense by 180%. Demon version reduces Physical Defense by only 90%. |
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| Aeolian Blade
Aeolian Blade |
Leap into the air to slam the enemy, dealing base physical damage plus 100% of weapon damage plus 1396.6. Has a 50% chance to stun the enemy for 3 seconds. Sage version increases damage bonus to 180%. Demon version reduces the cooldown by 1 second. |
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| Roar of the Pride
Roar of the Pride |
Roar with fury, stunning all enemies within 10 meters for 6.0 seconds. Higher skill level results in higher success rate. Sage version reduces Chi cost by 15. Demon version reduces the cooldown by 1 second, and always succeeds. |
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| Alter Marrow Physical
Alter Marrow Physical |
Alter your body to become resistant to blows. Increases Physical Defense by 120%, but reduces Magic Defense by 120%. Lasts 30 seconds. This spell cannot be used simultaneously with Alter Marrow: Magical. Sage version increases Physical Defense by 180%. Demon version reduces Magic Defense by only 90%. |
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| Ocean's Edge
Ocean's Edge |
Slash an opponent with your magic-imbued weapon, dealing base physical damage plus 1898.1. Has a 95% chance to slow the target by 60% for 10 seconds. Sage version has 20% a chance to freeze the enemy for 3 seconds. Demon version deals an additional 800 damage. |
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| Tiger Leap
Tiger Leap |
Instantly leap 16.0 meters forward. You have a 35% chance to be immune to negative status effects during this leap. |
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| Leap Back
Leap Back |
Instantly leap 16.0 meters backwards. You have a 35% chance to be immune to most damage during this leap. |
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| Diamond Sutra
Diamond Sutra |
Heal your body through meditation. Instantly restores 20% of your maximum Health. Over the next 15 seconds, you will regain an additional 1600 Health. Sage version has a 20% chance to recover an additional 50% Health. Demon version also increases Critical Rate by 10%. |
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| Mage Bane
Mage Bane |
Blast the enemy with a ray of brilliance, dealing base physical damage plus 3120.4. Increases the enemy's channeling speed over the next 8.0 seconds by 50%. Never misses. Sage version has a 25% chance to consume no Sparks. The target's channeling speed is increased by 100%. Demon version also hits enemies within 3 meters of the target. The target's channeling speed is increased by 100%. |
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| Blade and Sword Mastery
Blade and Sword Mastery |
Increases all blade and sword weapon damage by 60%. Sage version increases damage by 90%. Demon version also increases Critical Rate by 1%. |
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| Piercing Winds
Piercing Winds |
Fiercely attack all enemies in a 12.0 meter line. Deals base damage plus an additional 3120.4. Also causes the enemy to bleed for 15 seconds, suffering 3120.4 physical damage. Sage version has a 25% chance to consume no Sparks. Demon version increases the range by 50%. |
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| Polearm Mastery
Polearm Mastery |
Increases all poleblade, pike and club weapon damage by 60%. Sage version increases damage by 90%. Demon version also increases Critical Rate by 1%. |
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| Drake Bash
Drake Bash |
Brandish your weapon menacingly and smash the opponent. Deals base physical damage plus 100% of weapon damage plus 3296.1. Stuns the target for 6.0 seconds. Sage version has a 35% chance to consume no Sparks. Demon version extends stun time by 1.5 seconds. |
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| Axe and Hammer Mastery
Axe and Hammer Mastery |
Increases all axe and hammer weapon damage by 60%. Sage version increases damage by 90%. Demon version also increases Critical Rate by 1%. |
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| Vacuous Palm
Vacuous Palm |
Use ancient techniques to hit the enemy's pressure points, reducing their speed. Deals base physical damage plus 3120.4 and slows the target for 8 seconds, decreasing its speed by 80%. Sage version has a 25% chance to consume no Sparks. Demon version increases slow duration to 10 seconds. |
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| Fist Weapon Mastery
Fist Weapon Mastery |
Increases all fist weapon damage by 60%. Sage version increases damage by 90%. Demon version also increases Critical Rate by 1%. |
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| Fan of Flames
Fan of Flames |
Bash opponents with the force of an enraged dragon, dealing base physical damage plus 1809.4. Affects enemies in a frontal spray. Sage version decreases cooldown to 6 seconds. Demon version doubles range of the spray. |
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| Spirit Chaser
Spirit Chaser |
Summon shadow blades to rapidly strike the enemy. Deals base physical damage plus 2473.4. Sage version reduces channel and cast times by 0.1 seconds. Demon version has a 25% chance to generate an additional 20 Chi. |
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| Farstike
Farstrike |
Magically empower your weapon to strike a distant foe. Deals base physical damage plus 100% of weapon damage plus 2646.5. Sage version increases damage by 50% of weapon damage plus 800. Demon version increases casting range to 18 meters. |
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| Highland Cleave
Highland Cleave |
Wield the force of a mountain against all enemies within 10 meters, dealing base physical damage plus 100% of weapon damage plus 2118.2. Sage version has a 25% chance to increase Critical Rate over the next 10 seconds by 20%. Demon version gives a 20% chance to increase Attack Rate over the next 10 seconds by 25%. |
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| Shadowless Kick
Shadowless Kick |
Interrupt the target's spell casting with a lightning-fast kick. Deals base physical damage plus 2473.4. Sage version reduces cooldown to 10 seconds. Demon version hits all targets within 3 meters. |
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| Drake Sweep
Drake Sweep |
Use all of your strength for a sideswiping cleave against all enemies within 8 meters. Deals base physical damage plus 2036.8. Sage version adds 500 damage. Demon version gives each hit a 20% chance to generate 30 Chi. |
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| Atmos Strike
Atmos Strike |
Strike with incredible force, dealing base physical damage plus 100% of weapon damage plus 3416.9. Knocks non-player targets back 18.0 meters. Sage version has a 25% chance to generate an additional 25 Chi. Demon version has a 50% chance to decrease enemy's Evasion over the next 8 seconds by 50%. |
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| Meteor Rush
Meteor Rush |
Emit a 12.0 meter-long frontal beam, dealing base physical damage plus 3092.5. The beam also knocks non-player targets back 18.0 meters. Sage version interrupts targets' channeling. Demon version has a 33% chance to stun targets for 5 seconds. |
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| Fissure
Fissure |
Stomp the ground with all your strength, shaking all enemies within 10 meters. Deals base physical damage plus 2442.7, and slows the targets by 50% for 8.0 seconds. Sage version reduces enemies' Fire Resistance by 30%. Demon version increases slow effect to 65%. |
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| Cyclone Heel
Cyclone Heel |
Leap from the ground and perform a sweeping kick, attacking all enemies within 8 meters. Deals base physical damage plus 100% of weapon damage plus 2558.5. Grants a 15 second Attack Rate increase of 12%. Sage version increases Attack Rate duration by 5 seconds. Demon version increases attack speed by 20%. |
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| Myriad Sword Stance
Myriad Sword Stance |
Turn your vigor into an immense sword to destroy your enemies. Enemies within 12.0 meters of the target are dealt base physical damage plus 200% of weapon damage plus 6096.8. Reduces all targets' Physical and Magic Attack by 50% for 15 seconds. Sage version has a 50% to cost only 1 spark. Physical Attack reduction increased to 200%. Magic Attack reduction increased to 300%. Demon version has a 50% chance to stun targets for 3 seconds. Physical attack reduction effect increased to 200%. Magic attack reduction effect increased to 300%. |
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| Glacial Spike
Glacial Spike |
Focus cold magic into a 12-meter burst of glacial spikes, dealing base physical damage plus 100% of weapon damage plus 5881.7. Weakens all targets in the burst for 10 seconds, reducing their Physical and Magical Defenses by 50%. Sage version has a 50% chance to cost only 1 Spark. Physical Defense reduction increased to 90%. Magic Defense reduction increased to 60%. Demon version has a 50% chance to make all hits critical for the next 5 seconds. Physical Defense reduction increased to 90%. Magic Defense reduction increased to 60%. |
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| Heaven's Flame
Heaven's Flame |
Summon a blazing dragon to blast all enemies within 12 meters of your opponent, dealing base physical damage plus 100% of weapon damage plus 4135.7. Increases the damage they take for the next 6 seconds by 100%. Sage version restores 75 Chi after casting. Demon version increases damage taken to 100% for 9 seconds. |
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| Drakes Breath Bash
Drakes Breath Bash |
Focus your energy into your fists, then release into all enemies in a 12.0 meter line. Deals base physical damage plus 100% of weapon damage plus 5881.7. For the next 15 seconds, all your normal attacks deal extra fire damage equal to 80% of your weapon damage. Sage version set the targets on fire for 9 seconds, dealing 3000 damage. Demon version increases fire damage by 135%. |
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Will of the Bodhisattva |
Focus your vigor to move as gracefully as a dragon in flight. Increases your speed by 100% and your Evasion while moving by 100%, and grants immunity to movement-impairing effects. Lasts 15 seconds. | ||||||
| Smack
Smack |
Pull back and smash your enemy with a devastating slam, dealing base physical damage plus 100% of weapon damage plus 5135. Interrupts and silences the target for 3 seconds. Never misses. | ||||||
| Dragon Bane
Dragon Bane |
This technique was invented by the famous Blademaster, Kuanglong, while fighting a vicious dragon. Using it allowed him to overpower the terrible beast with a sudden burst of power, and he named it accordingly.
Channel all of your rage into your weapon for 30-second burst of power, reducing your Attack by 50% but increasing your Critical Rate by 25%. |
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| Bolt of Tyreseus
Bolt of Tyreseus |
The legendary Bladematser, Luo, learned this technique from dwarves in the distant land of Tyreseus. When he returned to Perfect World, he passed on their teachings to his students.
Unleash the power of your fists against a distant foe, striking all enemies near the target and dealing 260% of base physical damage. Both you and the targets are frozen for 5 seconds. Reduces speed by 30% and Attack Rate by 30%, and increases channeling time by 50%. |
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| Buddha's Guard
Buddha's Guard |
Meditate to unleash the full power of the most ancient Sutras, forming a protective barrier around your entire squad. Increases the Physical Defense of their equipment by 1000% for 10 seconds. Over the next 15 seconds, you will recover 20% of your maximum Health. | ||||||
| Flash
Flash |
Ages ago, Etherblade came under assault by a powerful Wraith. Utilizing a never- before-seen technique, a mysterious blademaster vanquished it. The Elder decreed that this technique should be passed down to all future blademasters.
Unleash a dazzling flurry of attacks upon your enemy, dealing 150% of base physical damage plus 300% of weapon damage. Deals an additional 200% damage if the target's Health % is higher than your own after the initial strike. This second attack cannot be a critical strike, but it has a chance equal to twice your Critical Rate of dealing 1.5 times as much damage. Never misses. |
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Sword Cyclone |
Create a whirling tempest of fiery rage for 12 seconds, slashing out every 3 seconds at all enemies within 10 meters. Deals 200% of weapon damage and makes you immune to all control effects for the duration. Deals 2500 to 6500 additional damage based on your Soulforce. Recharges 2 Sparks over the 12 second duration. | ||||||
Blade Tornado |
Create a whirling tempest of fiery rage for 12 seconds, slashing out every 3 seconds at all enemies within 10 meters. Deals 450% of weapon damage and slows targets by 30% for 3 seconds. Reduces incoming damage by 50% and makes you immune to all control effects. Deals 12000 to 20000 additional damage based on your Soulforce. Cannot be a critical strike, but has a chance of twice your Critical Rate to deal 1.5 times as much damage. Recharges 2 Sparks over the duration. | ||||||
Flame Tsunami |
Draw power from your wounds to unleash a torrent of fire. Only usable when your Health is below 75%. Burns all enemies in a 12 meter line, dealing base physical damage plus 200% of weapon damage plus 7200. Has a 90% chance to stun targets for 3 seconds. Never misses. | ||||||
Reel In |
Channel a line of energy from your weapon to pull an enemy toward you. The success chance is 40%, 70%, or 100% against higher, equal, or lower- level targets respectively, and is affected by Soulforce. | ||||||
Reckless Rush |
During the war with the Winged Elves, the Humans developed a highly effective technique that allowed them to quickly close in on their enemies. Though the Humans and Winged Elves now live in peace, this technique is still taught to young blademasters.
Charge instantly to your foe, immobilizing your target for 3 seconds and dealing 120% of base physical damage. If your enemy's Health is below 50%, this attack deals 2 times as much damage. Cannot be a critical strike, but has a chance of twice your Critical Rate to deal 1.5 times as much damage. |
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Blade Hurl |
Throw your weapon in a wide arc, disarming you for 3 seconds and all enemies within 8 meters for 6 seconds. Deals base physical damage plus 100% of weapon damage plus 3500. Never misses. | ||||||
ɸFerocious Leap |
Leap at your foe with an animalistic fury, dealing base physical damage plus 2825. Causes the target to bleed for 3 seconds, dealing an additional 300% of weapon damage plus 4697. Sage version generates 20 Chi. |
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ΩFerocious Leap |
Leap at your foe with an animalistic fury, dealing base physical damage plus 2825. Causes the target to bleed for 3 seconds, dealing an additional 400% of weapon damage plus 4697. Demon version increases bleed damage by 100% of weapon damage. |
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ɸArmy Crusher |
Sweep your weapon in a massive arc, delivering a powerful attack against all enemies within 10 meters, dealing base physical damage plus 7241. Sage version deals an additional 1825 damage. |
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ΩArmy Crusher |
Sweep your weapon in a massive arc, delivering a powerful attack against all enemies within 12 meters, dealing base physical damage plus 5416. Demon version increases the range to 12 meters. |
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ɸFarstrike |
Magically empower your weapon to strike a distant foe. Deals base physical damage plus 180% of weapon damage plus 8118. If the target is more than 10 meters away, it will stunned for 3 seconds. Sage version increases damage by 60% of weapon damage plus 1200. |
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ΩFarstrike |
Magically empower your weapon to strike a distant foe. Deals base physical damage plus 120% of weapon damage plus 6918. If the target is more than 10 meters away, it will stunned for 3 seconds. Demon version generates 20 Chi. Demon version never misses. |
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ɸSpirit Chaser |
Summon shadow blades to rapidly strike the enemy. Deals base physical damage plus 80% of weapon damage plus 7712. Sage version reduces Channel and Cast times by 0.1 seconds. Sage version increases the Critical Rate of your next ɸFarstrike within 6 seconds by 40%. |
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ΩSpirit Chaser |
Summon shadow blades to rapidly strike the enemy. Deals base physical damage plus 80% of weapon damage plus 7712. Demon version generates 25 Chi. Demon version increases the Critical Rate of your next ΩFarstrike within 6 seconds by 40%. |
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ɸRiver Avalanche |
Fall upon your enemy with the power of a crashing wave, dealing base physical damage plus 180% of weapon damage plus 4664. Has a 55% chance to stun the target for 3 seconds. Increases your Threat. Sage version deals 180% of weapon damage. |
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ΩRiver Avalanche |
Fall upon your enemy with the power of a crashing wave, dealing base physical damage plus 140% of weapon damage plus 4664. Has a 55% chance to stun the target for 3 seconds. Increases your Threat. Demon version reduces the cooldown by 1 second. |
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ɸHillborn |
Swing your weapon in a powerful arc, smashing it into all enemies within 10 meters. Deals base physical damage plus 165% of weapon damage plus 7703 and slows targets by 50% for 8 seconds. Has up to 50% chance, based on your Soulforce, to deal doble base physical damage. Sage version has a 25% chance to empower you for 10 seconds, increasing your Critical Rate by 20%. |
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ΩHillborn |
Swing your weapon in a powerful arc, smashing it into all enemies within 10 meters. Deals base physical damage plus 165% of weapon damage plus 7703 and slows targets by 65% for 8 seconds. Has up to 50% chance, based on your Soulforce, to deal doble base physical damage. Demon version slow targets by 65%. |
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ɸStar Smite |
Throw your weapon at all targets in a 15 meter line, dealing base physical damage plus 5115 and knocking non-player targets back by 18 meters. Poleblades, Pikes and Clubs have a 33% chance to stun the targets for 5 seconds. Blades and Swords generates an additional 35 Chi. Sage version also interrupts the target. |
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ΩStar Smite |
Throw your weapon at all targets in a 15 meter line, dealing base physical damage plus 5115 and knocking non-player targets back by 18 meters. Poleblades, Pikes and Clubs have a 33% chance to stun the targets for 5 seconds. Blades and Swords generates an additional 35 Chi. Demon version hobbles targets for 8 seconds, lowering their Evasion by 50%. |
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ɸDragon Rising |
Swing your weapon in a rising attack, dealing base physical damage plus 105% of weapon damage plus 5834 and paralyzes the target for 4 seconds. Axes, Poleaxes, Hammers and Polehammers paralyzes the target for 6 seconds. Poleblades, Pikes and Clubs wound the target for 6 seconds, dealing an additional 600% of weapon damage. Blades and Swords increases the Channeling time of non-player targets by 50% and of player targets by 100%, for 10 seconds. Sage version has a 35% chance to consume No Sparks. |
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ΩDragon Rising |
Swing your weapon in a rising attack, dealing base physical damage plus 105% of weapon damage plus 5834 and paralyzes the target for 5.5 seconds. Axes, Poleaxes, Hammers and Polehammers paralyzes the target for 7.5 seconds. Poleblades, Pikes and Clubs wound the target for 6 seconds, dealing an additional 600% of weapon damage. Blades and Swords increases the Channeling time of non-player targets by 50% and of player targets by 100%, for 10 seconds. Demon version increases the Paralyze duration by 1.5 seconds. |
