Chapter 2. Symphony of Fate

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The Symphony of Fate is accessed by talking to the middle pillar when entering Twilight Temple, also known as TT or HH (Holy Hall, a throwback to earlier game versions).

Common names people call these bosses are included in parenthesis, along with if the boss requires you to use Ultimate Substances for it to spawn.


Difficulty 1: Substancia, TT2-1[edit]

Boss Require Substance? Green Drops Gold Drops Comments
Fataliqua (1st Boss) No File:TT Mat Icon 2.gif
Frenzy Lion's Skin
NA NA
Cosmoforce (Ape) 2 Substance File:Giant Ape's Tooth.gif
Giant Ape's Tooth
File:Giant Ape's Palm.gif
Giant Ape's Palm
NA
General Feng (Horse) No File:Feng'sBlackArmor.gif
Feng's Black Armor
File:Feng'sSteelArmor.gif
Feng's Steel Armor
Boss use 2 kind of AoEs when his HP under 80% (dmg + max hp debuff).
Soulripper (Dog) 2 Substance File:TT Mat Icon 1.gif
Claw of Consumer of Souls
NA NA
General Wurlord (Asura, Clone) No File:Forshura'sArmor.gif
Forshura's Armor
File:Forshura'sBlackOrb.gif
Forshura's Black Orb
Squad will have to kill 3 clones -one by one- before real boss respawn. Veno must lure right ones (those which are moving, they can also be identified as being the ones with more HP). They all have very strong magic attack, so 2 clerics are preferred.


Difficulty 2: Naught, TT2-2[edit]

Boss Require Substance? Green Drops Gold Drops Comments
Fataliqua (1st Boss) No File:TT Mat Icon 1.gif Frenzy Lion Claw NA NA
Cosmoforce (Ape) 2 Substance File:TT Mat Icon 2.gif Giant Ape Skin File:Giant Ape's Palm.gif Giant Ape's Palm Ape has strong self-buffs, so 2 clerics or 2 venos with maxed purge skills are preferred.
General Feng (Horse) No File:TT Mat Icon 4.gif Feng's Iron Bars File:Feng'sSteelArmor.gif Feng's Steel Armor Vide: 2-1
Soulripper (Dog) 2 Substance File:TT Mat Icon 3.gif Mane of Consumer Souls NA Squad should find safe place (left corner of room) and after removing seal, lure boss to avoid fight with adds.
General Wurlord (Asura) No File:TT Mat Icon 3.gif Forshura's Hook NA Vide: 2-1
Astralwalker (Astral or Elf) 2 Substance File:TT Mat Icon 5.gif Dust of Stars File:TT Mat Icon 3.gif Touch of the Seven Luminaries 3 times during fight, boss will summon adds (he likes to reset aggro then). Aggroed adds will self-destruct causing AoE damage some time after their HP go under 20%. Squad should find place where they will aggro less number of adds. Boss can't be lured.


Difficulty 3: Null, TT2-3[edit]

Boss Require Substance? Green Drops Gold Drops Comments
Fataliqua (1st Boss) No Frenzy Lion Edge NA NA
Cosmoforce (Ape) 2 Substance File:TT Mat Tail.gifGiant Ape Tail NA Vide: 2-1
General Feng (Horse) No File:TT Mat Icon 6.gifHorn of Feng's Horse NA Vide: 2-1
Soulripper (Dog) 2 Substance File:TT Mat Icon 3.gif Antenna of Consumer Souls NA Vide: 2-2
General Wurlord (Asura) No Forshura's Arm NA Vide: 2-1
Astralwalker (Astral or Elf) 2 Substance Wheel of the Seven Luminaries, Astral Stone File:TT Mat Icon 5.gif Power of the Seven Luminaries Vide: 2-2
Ancient Evil: Vengeance (Belial) 2 Substance Dust of Devil, File:TT Mat Icon 6.gif Ancient Devil's Horn File:TT Mat Icon 7.gif Ancient Devil's Soul Boss has short-ranged strong interrupting physical AoE, so squishies shouldn't get too close to him. Summons 3 adds soon after beginning of fight, which should be tanked by DDs. Boss aggro randomly with strong ranged physical attack.